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* Clear out wording on README filesMiquel Sabaté Solà2025-04-241-9/+12
| | | | Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* Provide a reference to my code styleMiquel Sabaté Solà2025-03-111-0/+1
| | | | Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* Ensure background/sprite tiles are spread properlyMiquel Sabaté Solà2025-02-041-1/+1
| | | | | | | | At least on the MMC3 chip, it's important to have background tiles on the first pattern table and then sprite tiles on the second pattern table. This avoids a hardware bug on scanline IRQs. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* scroll: Implement a roulette-like gameMiquel Sabaté Solà2025-02-041-13/+11
| | | | Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* fx: Provide an example of PPU bank switchingMiquel Sabaté Solà2025-02-041-1/+2
| | | | Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* Add a note about nasmMiquel Sabaté Solà2025-02-041-3/+6
| | | | Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* Clean up the Makefile outputMiquel Sabaté Solà2025-02-041-2/+2
| | | | | | | | This also involves moving the target for the `space` example to the general Makefile. The Makefile is not as clear as I'd like, but at least it's not a mess (yet). Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* Vastly improve the documentationMiquel Sabaté Solà2025-02-041-27/+23
| | | | | | This includes more clear explanations, images, etc. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
* basics: Add an example on CHR-RAMMiquel Sabaté Solà2025-02-041-1/+1
| | | | | | Moreover, add a simple fix to the CI. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* scroll: Start with the scrolling examplesMiquel Sabaté Solà2025-02-041-6/+6
| | | | | | | This is still work in progress but at least there's some basic structure to it. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* Make READMEs more clear for absolute beginnersMiquel Sabaté Solà2025-02-041-1/+3
| | | | | | Hopefully the path is now more clear. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* space: Simplify the code and its goalsMiquel Sabaté Solà2025-02-041-2/+2
| | | | | | | | | Originally this was supposed to be a sort of mini game, but that would have probably made it too complex for newcomers. Thus, let's just keep it to subpixel movement and shooting bullets, which is already a big step from the `basics/sprite.s` example. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* basics: Add an example on UNROMMiquel Sabaté Solà2025-02-041-0/+11
| | | | Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* Lay out a proper structure for the projectMiquel Sabaté Solà2025-02-041-12/+21
| | | | | | | | Let's divide things by topic instead of a broad "examples" directory. This will allow for simple files to co-exist together with full-blown projects. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* Add a sprite exampleMiquel Sabaté Solà2025-02-041-0/+3
| | | | | | | This is way better documented. Moreover, the `input.s` example has been further simplified. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
* Initial commitMiquel Sabaté Solà2025-02-041-0/+34
Add the basic structure and the first example: managing controller input. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>