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authorMiquel Sabaté Solà <msabate@suse.com>2023-11-27 10:31:03 +0100
committerMiquel Sabaté Solà <mikisabate@gmail.com>2025-02-04 21:02:54 +0100
commitcee93625989b651cfe91387eabd0abd3f64a00df (patch)
treed1525bd15c191c2926ea1166263b249a8bbeb79c /README.md
parent0e1839f48ada69b81f5879449d0e0fe435f851c5 (diff)
downloadcode.nes-cee93625989b651cfe91387eabd0abd3f64a00df.tar.gz
code.nes-cee93625989b651cfe91387eabd0abd3f64a00df.zip
scroll: Start with the scrolling examples
This is still work in progress but at least there's some basic structure to it. Signed-off-by: Miquel Sabaté Solà <msabate@suse.com>
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---
-This repository consists of some examples on programs for the NES. You can build
-them by just calling `make`. Before doing that, though, you will need a compiler
-for the 6052 platform. A good option is [cc65](https://github.com/cc65/cc65),
-which is available on all major platforms. Otherwise, if you want to use another
-compiler, you can pass the `CC65` and `CCOPTS` variables to the Makefile. Either
-way, the resulting ROMs will be placed in the `out` directory.
+This repository consists of some examples of programs for the NES. You can build
+them by just calling `make` and they will then be available at the `out`
+directory. Before doing that, though, you will need a compiler for the 6052
+platform. A good option is [cc65](https://github.com/cc65/cc65), which is
+available on all major platforms. Otherwise, if you want to use another
+compiler, you can pass the `CC65` and `CCOPTS` variables to the Makefile.
After that, it's recommended that you run the ROMs with an emulator with
debugging support or at least some form of memory visualization. This is because