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authorMiquel Sabaté Solà <mikisabate@gmail.com>2025-01-23 16:13:45 +0100
committerMiquel Sabaté Solà <mikisabate@gmail.com>2025-02-04 22:00:07 +0100
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parent91c63997e16be4041cd382b42f0a08dcb9173789 (diff)
downloadcode.nes-6c207c192b7ce1a292249afd7b0a3499be70d03c.tar.gz
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Add a note about nasm
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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@@ -8,9 +8,11 @@ check out [this list](#other-projects).
You can build everything by just calling `make` and binaries will then be
available in the `out` directory. Before doing that, though, you will need a
compiler for the 6052 platform. A good option is
-[cc65](https://github.com/cc65/cc65), which is available on all major platforms.
-Otherwise, if you want to use another compiler, you can pass the `CC65`, `CA65`,
-`LD65` and `CCOPTS` variables to the Makefile.
+[cc65](https://github.com/cc65/cc65), which is available on all major platforms,
+and if you are feeling adventurous you can check out
+[nasm](https://github.com/mssola/tools.nes). By default the Makefile uses `cc65`
+but if you want to use another compiler you can pass the `CC65` and `CCOPTS`
+variables to the Makefile.
After that, it's recommended that you run the ROMs with an emulator with
debugging support or at least some form of memory visualization. This is because
@@ -42,6 +44,7 @@ The examples are distributed like this:
- Full games: [jetpac.nes](https://github.com/mssola/jetpac.nes).
- Libraries: [list.nes](https://github.com/mssola/list.nes).
- Misc: [Advent of Code 2023](https://github.com/mssola/aoc2023.nes).
+- Tooling: [tools.nes](https://github.com/mssola/tools.nes).
## License