| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove unused labels | Miquel Sabaté Solà | 2026-07-08 | 1 | -4/+1 |
| * | Add sound effects | Miquel Sabaté Solà | 2026-04-13 | 1 | -0/+9 |
| * | Fix bogus comments | Miquel Sabaté Solà | 2026-04-06 | 1 | -2/+1 |
| * | Clear out sprites after the take off animation | Miquel Sabaté Solà | 2026-04-06 | 1 | -0/+13 |
| * | Cancel the take off animation before shuttle change | Miquel Sabaté Solà | 2026-04-05 | 1 | -2/+10 |
| * | Add a table with tile IDs for shuttle parts | Miquel Sabaté Solà | 2026-04-03 | 1 | -12/+16 |
| * | Cycle the kind of shuttle to be used | Miquel Sabaté Solà | 2026-04-02 | 1 | -0/+5 |
| * | Remove lowest part of the shuttle from sprites | Miquel Sabaté Solà | 2026-04-02 | 1 | -2/+2 |
| * | Save the high score after game over | Miquel Sabaté Solà | 2026-03-27 | 1 | -1/+1 |
| * | Update scores on screen | Miquel Sabaté Solà | 2026-03-25 | 1 | -0/+4 |
| * | Use the 'nmi_' prefix for NMI-only functions | Miquel Sabaté Solà | 2026-03-24 | 1 | -6/+2 |
| * | Implement the "take off" animation | Miquel Sabaté Solà | 2026-03-23 | 1 | -20/+283 |
| * | Restart the blinking animation after player's death | Miquel Sabaté Solà | 2026-03-20 | 1 | -2/+8 |
| * | Set the proper "game over" flag | Miquel Sabaté Solà | 2026-03-20 | 1 | -2/+4 |
| * | Add support for the SUSE coin | Miquel Sabaté Solà | 2026-03-20 | 1 | -2/+6 |
| * | Remove stale comment | Miquel Sabaté Solà | 2026-03-19 | 1 | -1/+1 |
| * | Use specific variables for cached player's tile coordinates | Miquel Sabaté Solà | 2026-03-18 | 1 | -2/+0 |
| * | Wait for items to fall before changing screen | Miquel Sabaté Solà | 2026-03-16 | 1 | -10/+18 |
| * | Implement falling items | Miquel Sabaté Solà | 2026-03-13 | 1 | -1/+2 |
| * | Join 'zp_moved_out' and 'zp_pause_toggle' | Miquel Sabaté Solà | 2026-03-12 | 1 | -19/+28 |
| * | Initial implementation for items | Miquel Sabaté Solà | 2026-03-11 | 1 | -9/+33 |
| * | Don't skip the title page on a DEV build | Miquel Sabaté Solà | 2026-03-11 | 1 | -1/+1 |
| * | Fix a slight misalignment when spreading out bullets | Miquel Sabaté Solà | 2026-03-11 | 1 | -0/+1 |
| * | Apply a correction on enemy movement for PAL | Miquel Sabaté Solà | 2026-03-11 | 1 | -0/+12 |
| * | Add a blinking animation on player selection | Miquel Sabaté Solà | 2026-03-08 | 1 | -3/+101 |
| * | Support reading from the second controller | Miquel Sabaté Solà | 2026-03-08 | 1 | -1/+1 |
| * | State game over only when all players are dead | Miquel Sabaté Solà | 2026-03-08 | 1 | -2/+3 |
| * | Initialize 'zp_pause_toggle' before NMI enablement | Miquel Sabaté Solà | 2026-03-07 | 1 | -1/+9 |
| * | Switch the palette for bullets into something more colorful | Miquel Sabaté Solà | 2026-03-07 | 1 | -1/+1 |
| * | Rename scoped variables without being redundant | Miquel Sabaté Solà | 2026-03-06 | 1 | -12/+12 |
| * | Toggle a "Paused" message on top of the screen | Miquel Sabaté Solà | 2026-03-06 | 1 | -2/+57 |
| * | Don't toggle pause from a holded button | Miquel Sabaté Solà | 2026-03-06 | 1 | -2/+7 |
| * | Add the Game Over screen | Miquel Sabaté Solà | 2026-03-05 | 1 | -1/+12 |
| * | Update lifes left for player 1 | Miquel Sabaté Solà | 2026-03-04 | 1 | -0/+8 |
| * | Add collision with the player | Miquel Sabaté Solà | 2026-03-04 | 1 | -9/+80 |
| * | Add a pool of explosion effects | Miquel Sabaté Solà | 2026-03-03 | 1 | -0/+32 |
| * | Initial iteration of enemy movement | Miquel Sabaté Solà | 2026-02-12 | 1 | -6/+2 |
| * | Simplify allocation for the rest of bullets | Miquel Sabaté Solà | 2026-02-10 | 1 | -6/+10 |
| * | Allocate all enemies on sprite cycling | Miquel Sabaté Solà | 2026-02-10 | 1 | -3/+36 |
| * | enemies: add inner movement and facing logic | Miquel Sabaté Solà | 2026-02-10 | 1 | -8/+6 |
| * | Add the __fallthrough__ pseudo-instruction | Miquel Sabaté Solà | 2026-02-03 | 1 | -2/+1 |
| * | Initial work on sprite cycling for enemies | Miquel Sabaté Solà | 2026-02-03 | 1 | -8/+47 |
| * | Adapt the code to play well with nasm's asan | Miquel Sabaté Solà | 2025-12-15 | 1 | -10/+10 |
| * | Add the skeleton code for enemies | Miquel Sabaté Solà | 2025-05-15 | 1 | -0/+1 |
| * | Simplify the cycling on the rest of sprites | Miquel Sabaté Solà | 2025-05-15 | 1 | -19/+22 |
| * | Implement the base for moving bullets | Miquel Sabaté Solà | 2025-05-14 | 1 | -2/+160 |
| * | Add the ability to pause the game | Miquel Sabaté Solà | 2025-04-03 | 1 | -0/+54 |
| * | player: First PAL implementation | Miquel Sabaté Solà | 2025-04-02 | 1 | -0/+32 |
| * | Disable the PPU between the title to main screens | Miquel Sabaté Solà | 2025-03-19 | 1 | -2/+24 |
| * | Add basic vertical movement | Miquel Sabaté Solà | 2025-03-17 | 1 | -1/+29 |
