diff options
| author | Miquel Sabaté Solà <mssola@mssola.com> | 2026-03-08 16:10:52 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mssola@mssola.com> | 2026-03-08 22:14:10 +0100 |
| commit | 276515a1338feb72e38825dd920a23ac525d241b (patch) | |
| tree | 2ab5ccbaca1c019139b907419c668751e73a11d1 /src/driver.s | |
| parent | 0454655006afe7f83f8de2280b758fb323487e76 (diff) | |
| download | jetpac.nes-276515a1338feb72e38825dd920a23ac525d241b.tar.gz jetpac.nes-276515a1338feb72e38825dd920a23ac525d241b.zip | |
State game over only when all players are dead
This is a bit contrary to the original game, where each player would get
its own "Game over" event.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to 'src/driver.s')
| -rw-r--r-- | src/driver.s | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/driver.s b/src/driver.s index 1ac5718..3bf4399 100644 --- a/src/driver.s +++ b/src/driver.s @@ -258,8 +258,9 @@ lda Explosions::zp_active bne @sprite_cycling - ;; After all the explosions have been done, do we have any life left? - lda Player::zp_lifes + ;; After all the explosions have been done, is any player alive? + lda Globals::zp_multiplayer + and #%00000110 bne @reset_timer ;; No! Toggle the game over bit. |
