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authorMiquel Sabaté Solà <mikisabate@gmail.com>2024-12-25 22:02:33 +0100
committerMiquel Sabaté Solà <mikisabate@gmail.com>2024-12-25 22:13:13 +0100
commit3c8773bf8ea8a17550f50f17eb211ae1a561bfb6 (patch)
treefa9c4cee48feb2010b08f62445ea13d16805cfab /tests
parent56683e97bff9f3dff5c10b0c524d650a5f6b11d6 (diff)
downloadtools.nes-3c8773bf8ea8a17550f50f17eb211ae1a561bfb6.tar.gz
tools.nes-3c8773bf8ea8a17550f50f17eb211ae1a561bfb6.zip
Rename to tools.nes
Let's continue with the good ol' tradition of being terrible at naming things. I have also renamed another project which was referenced here, so update all references as well. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/src/chr-ram.s4
-rw-r--r--tests/src/sprite.s4
2 files changed, 4 insertions, 4 deletions
diff --git a/tests/src/chr-ram.s b/tests/src/chr-ram.s
index 828217f..401588d 100644
--- a/tests/src/chr-ram.s
+++ b/tests/src/chr-ram.s
@@ -1,5 +1,5 @@
-;;; From https://github.com/mssola/NES which will be open sourced soon (pinky
-;;; promess!).
+;;; From https://github.com/mssola/code.nes which will be open sourced soon
+;;; (pinky promess!).
.segment "HEADER"
.byte 'N', 'E', 'S', $1A
diff --git a/tests/src/sprite.s b/tests/src/sprite.s
index 84eaaa0..d57426d 100644
--- a/tests/src/sprite.s
+++ b/tests/src/sprite.s
@@ -1,5 +1,5 @@
-;;; NOTE: taken from https://github.com/mssola/NES; which I will open source
-;;; sooner rather than later.
+;;; NOTE: taken from https://github.com/mssola/code.nes; which I will open
+;;; source sooner rather than later.
;;;
;; Show a sprite to the screen! This example also contains fully detailed
;; explanations on each section on how an NES game is initialized and stored.