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| author | Miquel Sabaté Solà <mikisabate@gmail.com> | 2024-12-25 22:02:33 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mikisabate@gmail.com> | 2024-12-25 22:13:13 +0100 |
| commit | 3c8773bf8ea8a17550f50f17eb211ae1a561bfb6 (patch) | |
| tree | fa9c4cee48feb2010b08f62445ea13d16805cfab /tests/src/sprite.s | |
| parent | 56683e97bff9f3dff5c10b0c524d650a5f6b11d6 (diff) | |
| download | tools.nes-3c8773bf8ea8a17550f50f17eb211ae1a561bfb6.tar.gz tools.nes-3c8773bf8ea8a17550f50f17eb211ae1a561bfb6.zip | |
Rename to tools.nes
Let's continue with the good ol' tradition of being terrible at naming
things.
I have also renamed another project which was referenced here, so update
all references as well.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'tests/src/sprite.s')
| -rw-r--r-- | tests/src/sprite.s | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/src/sprite.s b/tests/src/sprite.s index 84eaaa0..d57426d 100644 --- a/tests/src/sprite.s +++ b/tests/src/sprite.s @@ -1,5 +1,5 @@ -;;; NOTE: taken from https://github.com/mssola/NES; which I will open source -;;; sooner rather than later. +;;; NOTE: taken from https://github.com/mssola/code.nes; which I will open +;;; source sooner rather than later. ;;; ;; Show a sprite to the screen! This example also contains fully detailed ;; explanations on each section on how an NES game is initialized and stored. |
