aboutsummaryrefslogtreecommitdiff
path: root/src/jetpac.s
Commit message (Expand)AuthorAgeFilesLines
* Don't skip the title page on a DEV buildMiquel Sabaté Solà2026-03-111-15/+6
* Support reading from the second controllerMiquel Sabaté Solà2026-03-081-3/+7
* Skip initialization of first nametable after game overMiquel Sabaté Solà2026-03-081-1/+12
* State game over only when all players are deadMiquel Sabaté Solà2026-03-081-2/+2
* Define the bitmap for multiplayer supportMiquel Sabaté Solà2026-03-081-0/+1
* Initialize 'zp_pause_toggle' before NMI enablementMiquel Sabaté Solà2026-03-071-1/+6
* Add the Game Over screenMiquel Sabaté Solà2026-03-051-3/+29
* Update lifes left for player 1Miquel Sabaté Solà2026-03-041-0/+1
* Let enemies die whenever they touch a bulletMiquel Sabaté Solà2026-03-031-1/+1
* Add a pool of explosion effectsMiquel Sabaté Solà2026-03-031-0/+1
* Remove vector.sMiquel Sabaté Solà2026-02-131-1/+66
* Replace some todo's with the safe __fallthrough__Miquel Sabaté Solà2026-02-111-1/+1
* Adapt the code to play well with nasm's asanMiquel Sabaté Solà2025-12-151-4/+4
* Initialize enemies at a random Y coordinateMiquel Sabaté Solà2025-05-161-0/+1
* Add the skeleton code for enemiesMiquel Sabaté Solà2025-05-151-0/+1
* Define the notion of a levelMiquel Sabaté Solà2025-05-151-0/+13
* Implement the base for moving bulletsMiquel Sabaté Solà2025-05-141-0/+1
* reset: Do not zero out RAMMiquel Sabaté Solà2025-05-121-1/+9
* player: First PAL implementationMiquel Sabaté Solà2025-04-021-0/+6
* Disable the PPU between the title to main screensMiquel Sabaté Solà2025-03-191-1/+8
* Expanded ground collision to the other platformsMiquel Sabaté Solà2025-03-181-0/+1
* Add basic vertical movementMiquel Sabaté Solà2025-03-171-0/+1
* Support PAL nativelyMiquel Sabaté Solà2025-03-141-4/+26
* Add a title and a main screensMiquel Sabaté Solà2025-03-131-55/+58
* Start with a skeleton for the projectMiquel Sabaté Solà2025-03-121-0/+86