| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Support reading from the second controller | Miquel Sabaté Solà | 2026-03-08 | 1 | -4/+3 |
| * | Define the bitmap for multiplayer support | Miquel Sabaté Solà | 2026-03-08 | 1 | -1/+2 |
| * | Move some variables into another memory region | Miquel Sabaté Solà | 2026-03-07 | 1 | -5/+5 |
| * | Update the explosions' pool capacity | Miquel Sabaté Solà | 2026-03-07 | 1 | -3/+3 |
| * | Bump up to 4 enemies per screen | Miquel Sabaté Solà | 2026-03-06 | 1 | -8/+8 |
| * | Rename scoped variables without being redundant | Miquel Sabaté Solà | 2026-03-06 | 1 | -7/+7 |
| * | Toggle a "Paused" message on top of the screen | Miquel Sabaté Solà | 2026-03-06 | 1 | -1/+2 |
| * | Don't toggle pause from a holded button | Miquel Sabaté Solà | 2026-03-06 | 1 | -0/+1 |
| * | Remove the pool size from enemies | Miquel Sabaté Solà | 2026-03-05 | 1 | -2/+1 |
| * | Make enemies more colorful | Miquel Sabaté Solà | 2026-03-05 | 1 | -1/+2 |
| * | Add the Game Over screen | Miquel Sabaté Solà | 2026-03-05 | 1 | -1/+3 |
| * | Update lifes left for player 1 | Miquel Sabaté Solà | 2026-03-04 | 1 | -1/+2 |
| * | Add collision with the player | Miquel Sabaté Solà | 2026-03-04 | 1 | -1/+8 |
| * | Let enemies die whenever they touch a bullet | Miquel Sabaté Solà | 2026-03-03 | 1 | -1/+2 |
| * | Add a pool of explosion effects | Miquel Sabaté Solà | 2026-03-03 | 1 | -1/+4 |
| * | Initial iteration of enemy movement | Miquel Sabaté Solà | 2026-02-12 | 1 | -2/+4 |
| * | nasm: always save memory/segments stats | Miquel Sabaté Solà | 2026-02-11 | 1 | -0/+54 |
