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| author | Miquel Sabaté Solà <mssola@mssola.com> | 2026-03-05 22:00:20 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mssola@mssola.com> | 2026-03-05 22:00:20 +0100 |
| commit | 605c0a033b915ca41c321f8b65f66d8c2e5b404e (patch) | |
| tree | cf31a15660a40825ca371eef06bec4b84d3576bf /.nasm/memory.txt | |
| parent | 7c493ba3f338ab09b24a26a1b4a8ad3d1060597a (diff) | |
| download | jetpac.nes-605c0a033b915ca41c321f8b65f66d8c2e5b404e.tar.gz jetpac.nes-605c0a033b915ca41c321f8b65f66d8c2e5b404e.zip | |
Make enemies more colorful
Each enemy also has its own palette upon creation. This way we add more
variety as it was on the original game.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to '.nasm/memory.txt')
| -rw-r--r-- | .nasm/memory.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/.nasm/memory.txt b/.nasm/memory.txt index cf53014..2d3e869 100644 --- a/.nasm/memory.txt +++ b/.nasm/memory.txt @@ -44,6 +44,7 @@ $D1: zp_enemy_tiles $D2-$D3: zp_enemy_movement_fn $D4: zp_pool_index $D5: zp_enemy_arg +$D6: zp_palette $E0: zp_bullets_pool_size $E1: zp_last_allocated_index $E2: zp_current_bullet_y @@ -67,4 +68,4 @@ $4016: m_joypad1 $4017: m_frame_counter --- Summary (in bytes) --- -- Internal RAM: 377/2048 (18.41%) +- Internal RAM: 378/2048 (18.46%) |
