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* Move some variables into another memory regionMiquel Sabaté Solà2026-03-071-5/+5
* Update the explosions' pool capacityMiquel Sabaté Solà2026-03-071-3/+3
* Bump up to 4 enemies per screenMiquel Sabaté Solà2026-03-061-8/+8
* Rename scoped variables without being redundantMiquel Sabaté Solà2026-03-061-7/+7
* Toggle a "Paused" message on top of the screenMiquel Sabaté Solà2026-03-061-1/+2
* Don't toggle pause from a holded buttonMiquel Sabaté Solà2026-03-061-0/+1
* Remove the pool size from enemiesMiquel Sabaté Solà2026-03-051-2/+1
* Make enemies more colorfulMiquel Sabaté Solà2026-03-051-1/+2
* Add the Game Over screenMiquel Sabaté Solà2026-03-051-1/+3
* Update lifes left for player 1Miquel Sabaté Solà2026-03-041-1/+2
* Add collision with the playerMiquel Sabaté Solà2026-03-041-1/+8
* Let enemies die whenever they touch a bulletMiquel Sabaté Solà2026-03-031-1/+2
* Add a pool of explosion effectsMiquel Sabaté Solà2026-03-031-1/+4
* Initial iteration of enemy movementMiquel Sabaté Solà2026-02-121-2/+4
* nasm: always save memory/segments statsMiquel Sabaté Solà2026-02-111-0/+54