diff options
Diffstat (limited to 'tests/src')
| -rw-r--r-- | tests/src/chr-ram.s | 4 | ||||
| -rw-r--r-- | tests/src/sprite.s | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/tests/src/chr-ram.s b/tests/src/chr-ram.s index 828217f..401588d 100644 --- a/tests/src/chr-ram.s +++ b/tests/src/chr-ram.s @@ -1,5 +1,5 @@ -;;; From https://github.com/mssola/NES which will be open sourced soon (pinky -;;; promess!). +;;; From https://github.com/mssola/code.nes which will be open sourced soon +;;; (pinky promess!). .segment "HEADER" .byte 'N', 'E', 'S', $1A diff --git a/tests/src/sprite.s b/tests/src/sprite.s index 84eaaa0..d57426d 100644 --- a/tests/src/sprite.s +++ b/tests/src/sprite.s @@ -1,5 +1,5 @@ -;;; NOTE: taken from https://github.com/mssola/NES; which I will open source -;;; sooner rather than later. +;;; NOTE: taken from https://github.com/mssola/code.nes; which I will open +;;; source sooner rather than later. ;;; ;; Show a sprite to the screen! This example also contains fully detailed ;; explanations on each section on how an NES game is initialized and stored. |
