aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorMiquel Sabaté Solà <mssola@mssola.com>2026-04-14 10:46:44 +0200
committerMiquel Sabaté Solà <mssola@mssola.com>2026-04-14 10:46:44 +0200
commit59deb67072f9769f9e4db35737de24d31ec24fd5 (patch)
tree8462f992843afdf2ea4f081e2d984446f0f29899 /README.md
parentdfd3483efacd4b0b854796ad03e90a3e8bcc6e71 (diff)
downloadstyle.nes-59deb67072f9769f9e4db35737de24d31ec24fd5.tar.gz
style.nes-59deb67072f9769f9e4db35737de24d31ec24fd5.zip
Add a remark that ca65 syntax is being used
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to 'README.md')
-rw-r--r--README.md4
1 files changed, 3 insertions, 1 deletions
diff --git a/README.md b/README.md
index 97c9779..e5c6ed3 100644
--- a/README.md
+++ b/README.md
@@ -39,7 +39,9 @@ for some people, but I prefer doing everything in assembly on NES/Famicom
development.
That's why for the rest of this guide we will be talking about assembly and
-never about C or any other language.
+never about C or any other language. For the 6502 family of processors there are
+multiple assemblers with slightly different syntax. Here I stick with
+[ca65](https://cc65.github.io/doc/ca65.html).
# Source code layout