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| author | Miquel Sabaté Solà <mssola@mssola.com> | 2026-04-14 10:46:44 +0200 |
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| committer | Miquel Sabaté Solà <mssola@mssola.com> | 2026-04-14 10:46:44 +0200 |
| commit | 59deb67072f9769f9e4db35737de24d31ec24fd5 (patch) | |
| tree | 8462f992843afdf2ea4f081e2d984446f0f29899 | |
| parent | dfd3483efacd4b0b854796ad03e90a3e8bcc6e71 (diff) | |
| download | style.nes-59deb67072f9769f9e4db35737de24d31ec24fd5.tar.gz style.nes-59deb67072f9769f9e4db35737de24d31ec24fd5.zip | |
Add a remark that ca65 syntax is being used
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
| -rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -39,7 +39,9 @@ for some people, but I prefer doing everything in assembly on NES/Famicom development. That's why for the rest of this guide we will be talking about assembly and -never about C or any other language. +never about C or any other language. For the 6502 family of processors there are +multiple assemblers with slightly different syntax. Here I stick with +[ca65](https://cc65.github.io/doc/ca65.html). # Source code layout |
