index
:
jetpac.nes
main
Port to the NES/Famicom of "Jetpac" from Ashby Computers and Graphics Limited.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
Initial implementation for the homing algorithm
Miquel Sabaté Solà
2026-02-27
1
-2
/
+119
*
Update values on the RNG table
Miquel Sabaté Solà
2026-02-13
1
-16
/
+16
*
Set the enemy pool size on 'init_pool' loop's init
Miquel Sabaté Solà
2026-02-13
1
-4
/
+3
*
Implement the 'erratic' algorithm for enemies
Miquel Sabaté Solà
2026-02-13
1
-4
/
+173
*
Remove vector.s
Miquel Sabaté Solà
2026-02-13
2
-70
/
+66
*
Fix sprites and waves for fighter jets
Miquel Sabaté Solà
2026-02-12
1
-6
/
+6
*
Implement the 'bounce' algorithm for enemies
Miquel Sabaté Solà
2026-02-12
1
-7
/
+202
*
Initial iteration of enemy movement
Miquel Sabaté Solà
2026-02-12
3
-39
/
+321
*
Replace some todo's with the safe __fallthrough__
Miquel Sabaté Solà
2026-02-11
2
-4
/
+2
*
bin: improve the style and add more documentation
Miquel Sabaté Solà
2026-02-11
1
-0
/
+2
*
Remove target velocities from the player
Miquel Sabaté Solà
2026-02-10
1
-4
/
+0
*
Improve the "other" states from fighter jets
Miquel Sabaté Solà
2026-02-10
1
-4
/
+4
*
Simplify the random_valid_y_coordinate function
Miquel Sabaté Solà
2026-02-10
2
-38
/
+24
*
Simplify allocation for the rest of bullets
Miquel Sabaté Solà
2026-02-10
1
-6
/
+10
*
Allocate all enemies on sprite cycling
Miquel Sabaté Solà
2026-02-10
2
-3
/
+42
*
enemies: add inner movement and facing logic
Miquel Sabaté Solà
2026-02-10
2
-26
/
+237
*
Use constants on asan:reserve
Miquel Sabaté Solà
2026-02-09
1
-1
/
+1
*
Add the __fallthrough__ pseudo-instruction
Miquel Sabaté Solà
2026-02-03
1
-2
/
+1
*
Increase the upper Y limit for sprites
Miquel Sabaté Solà
2026-02-03
1
-1
/
+1
*
Add missing enemy tile definitions
Miquel Sabaté Solà
2026-02-03
1
-4
/
+36
*
Initial work on sprite cycling for enemies
Miquel Sabaté Solà
2026-02-03
1
-8
/
+47
*
Adapt the code to play well with nasm's asan
Miquel Sabaté Solà
2025-12-15
8
-117
/
+117
*
Don't handle frame drops unless PARTIAL is set
Miquel Sabaté Solà
2025-10-12
1
-0
/
+4
*
Initialize enemies at a random Y coordinate
Miquel Sabaté Solà
2025-05-16
5
-1
/
+76
*
Add the skeleton code for enemies
Miquel Sabaté Solà
2025-05-15
3
-0
/
+60
*
bullet: Do not clash with the pool
Miquel Sabaté Solà
2025-05-15
1
-9
/
+9
*
Define the notion of a level
Miquel Sabaté Solà
2025-05-15
1
-0
/
+13
*
Decrease the capacity of bullets on screen
Miquel Sabaté Solà
2025-05-15
1
-1
/
+1
*
partial: Account for frame drops
Miquel Sabaté Solà
2025-05-15
1
-1
/
+22
*
Simplify the cycling on the rest of sprites
Miquel Sabaté Solà
2025-05-15
1
-19
/
+22
*
Don't touch zp_arg2 on background checks
Miquel Sabaté Solà
2025-05-14
1
-4
/
+3
*
Implement the base for moving bullets
Miquel Sabaté Solà
2025-05-14
4
-2
/
+467
*
reset: Do not zero out RAM
Miquel Sabaté Solà
2025-05-12
2
-25
/
+23
*
Add the ability to pause the game
Miquel Sabaté Solà
2025-04-03
2
-2
/
+61
*
title: Allow selecting with the A button
Miquel Sabaté Solà
2025-04-02
1
-1
/
+1
*
Implement hover
Miquel Sabaté Solà
2025-04-02
1
-0
/
+12
*
Rename throttle to the proper wording
Miquel Sabaté Solà
2025-04-02
1
-19
/
+19
*
Full stop when not moving on walking state
Miquel Sabaté Solà
2025-04-02
1
-3
/
+8
*
Switch to a throttle state when falling
Miquel Sabaté Solà
2025-04-02
1
-0
/
+22
*
Adapt velocity constants for PAL
Miquel Sabaté Solà
2025-04-02
1
-13
/
+9
*
player: First PAL implementation
Miquel Sabaté Solà
2025-04-02
4
-7
/
+91
*
player: Implement background collision
Miquel Sabaté Solà
2025-04-01
2
-61
/
+272
*
title: Fix toggle with the Select button
Miquel Sabaté Solà
2025-03-21
1
-8
/
+10
*
player: Inline the position to screen translation
Miquel Sabaté Solà
2025-03-20
1
-49
/
+35
*
Add walking animation
Miquel Sabaté Solà
2025-03-20
2
-11
/
+88
*
player: Add initial code for horizontal motion
Miquel Sabaté Solà
2025-03-20
1
-15
/
+92
*
player: Update its sprites on heading and throttle
Miquel Sabaté Solà
2025-03-19
2
-58
/
+147
*
reset: Read the PPU status before the first wait
Miquel Sabaté Solà
2025-03-19
1
-0
/
+1
*
Disable the PPU between the title to main screens
Miquel Sabaté Solà
2025-03-19
4
-10
/
+85
*
Expanded ground collision to the other platforms
Miquel Sabaté Solà
2025-03-18
3
-34
/
+130
[next]