| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add a sanity check for the LEVEL variable | Miquel Sabaté Solà | 2026-02-10 | 1 | -0/+5 |
| * | Allocate all enemies on sprite cycling | Miquel Sabaté Solà | 2026-02-10 | 1 | -1/+1 |
| * | enemies: add inner movement and facing logic | Miquel Sabaté Solà | 2026-02-10 | 1 | -1/+1 |
| * | Add the __fallthrough__ pseudo-instruction | Miquel Sabaté Solà | 2026-02-03 | 1 | -0/+10 |
| * | Adapt the code to play well with nasm's asan | Miquel Sabaté Solà | 2025-12-15 | 5 | -27/+28 |
| * | Add the segment on globals.s | Miquel Sabaté Solà | 2025-05-15 | 1 | -0/+2 |
| * | Define the notion of a level | Miquel Sabaté Solà | 2025-05-15 | 1 | -0/+8 |
| * | Add the ability to pause the game | Miquel Sabaté Solà | 2025-04-03 | 1 | -1/+2 |
| * | Disable the PPU between the title to main screens | Miquel Sabaté Solà | 2025-03-19 | 2 | -3/+7 |
| * | Add a title and a main screens | Miquel Sabaté Solà | 2025-03-13 | 4 | -1/+101 |
| * | Start with a skeleton for the project | Miquel Sabaté Solà | 2025-03-12 | 4 | -0/+57 |
