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* Add a sanity check for the LEVEL variableMiquel Sabaté Solà2026-02-101-0/+5
* Allocate all enemies on sprite cyclingMiquel Sabaté Solà2026-02-101-1/+1
* enemies: add inner movement and facing logicMiquel Sabaté Solà2026-02-101-1/+1
* Add the __fallthrough__ pseudo-instructionMiquel Sabaté Solà2026-02-031-0/+10
* Adapt the code to play well with nasm's asanMiquel Sabaté Solà2025-12-155-27/+28
* Add the segment on globals.sMiquel Sabaté Solà2025-05-151-0/+2
* Define the notion of a levelMiquel Sabaté Solà2025-05-151-0/+8
* Add the ability to pause the gameMiquel Sabaté Solà2025-04-031-1/+2
* Disable the PPU between the title to main screensMiquel Sabaté Solà2025-03-192-3/+7
* Add a title and a main screensMiquel Sabaté Solà2025-03-134-1/+101
* Start with a skeleton for the projectMiquel Sabaté Solà2025-03-124-0/+57