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Port to the NES/Famicom of "Jetpac" from Ashby Computers and Graphics Limited.
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.nasm
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Author
Age
Files
Lines
*
Implement de 'chase' algorithm
Miquel Sabaté Solà
2026-03-02
1
-1
/
+1
*
Check for all corners on the 'basic' algorithm
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
*
Fix bottom collision for fighter jet 1s
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
*
Finish up the 'homing' algorithm
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
*
Allow the 'basic' algorithm to go up or down
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
*
Remove the usage to zp_enemy_arg in most places
Miquel Sabaté Solà
2026-02-28
1
-1
/
+1
*
Move the 'extra' initialization to a function
Miquel Sabaté Solà
2026-02-28
1
-1
/
+1
*
Make 'basic' more true to the original game
Miquel Sabaté Solà
2026-02-27
1
-1
/
+1
*
Initial implementation for the homing algorithm
Miquel Sabaté Solà
2026-02-27
1
-1
/
+1
*
Set the enemy pool size on 'init_pool' loop's init
Miquel Sabaté Solà
2026-02-13
1
-1
/
+1
*
Implement the 'erratic' algorithm for enemies
Miquel Sabaté Solà
2026-02-13
1
-1
/
+1
*
Remove vector.s
Miquel Sabaté Solà
2026-02-13
1
-1
/
+1
*
Implement the 'bounce' algorithm for enemies
Miquel Sabaté Solà
2026-02-12
1
-1
/
+1
*
Initial iteration of enemy movement
Miquel Sabaté Solà
2026-02-12
2
-3
/
+5
*
nasm: always save memory/segments stats
Miquel Sabaté Solà
2026-02-11
2
-0
/
+58