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authorMiquel Sabaté Solà <mssola@mssola.com>2026-02-28 00:26:07 +0100
committerMiquel Sabaté Solà <mssola@mssola.com>2026-02-28 00:26:07 +0100
commitc87cad0b873c2f1c45c420dd96f828f35de6a4ba (patch)
treeedc2a1b94be38b5f0c1be3a09f39c4a92f3e6972 /.nasm
parent90c2a76952e2f2bb30f41e5218e2f5e02d78b8d2 (diff)
downloadjetpac.nes-c87cad0b873c2f1c45c420dd96f828f35de6a4ba.tar.gz
jetpac.nes-c87cad0b873c2f1c45c420dd96f828f35de6a4ba.zip
Move the 'extra' initialization to a function
This allows us to be able to initialize each enemy separately, giving a more random appearance to it all. This will also come in handy whenever we want to make enemies re-appear. Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to '.nasm')
-rw-r--r--.nasm/segments.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/.nasm/segments.txt b/.nasm/segments.txt
index e1090b0..15c5d79 100644
--- a/.nasm/segments.txt
+++ b/.nasm/segments.txt
@@ -1,4 +1,4 @@
- HEADER: 16/16 (100%)
-- ROM0: 5308/32762 (16.20%)
+- ROM0: 5300/32762 (16.18%)
- ROMV: 6/6 (100%)
- ROM2: 8192/8192 (100%)