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jetpac.nes
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Port to the NES/Famicom of "Jetpac" from Ashby Computers and Graphics Limited.
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path:
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.nasm
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segments.txt
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cycle the kind of shuttle to be used
Miquel Sabaté Solà
2026-04-02
1
-1
/
+1
*
Fix wrong initialization on shuttle reassemble
Miquel Sabaté Solà
2026-04-02
1
-1
/
+1
*
Add a small signature in ROM space
Miquel Sabaté Solà
2026-04-02
1
-1
/
+1
*
Fix overwrite issues when adding scores
Miquel Sabaté Solà
2026-03-28
1
-1
/
+1
*
Save the high score after game over
Miquel Sabaté Solà
2026-03-27
1
-1
/
+1
*
Update scores on screen
Miquel Sabaté Solà
2026-03-25
1
-1
/
+1
*
Add support for adding scores
Miquel Sabaté Solà
2026-03-25
1
-1
/
+1
*
Implement the "take off" animation
Miquel Sabaté Solà
2026-03-23
1
-1
/
+1
*
Try to initialize enemies on unique Y coordinates
Miquel Sabaté Solà
2026-03-22
1
-1
/
+1
*
Restart the blinking animation after player's death
Miquel Sabaté Solà
2026-03-20
1
-1
/
+1
*
Center "game over (coin)" text
Miquel Sabaté Solà
2026-03-20
1
-1
/
+1
*
Don't rely on the 'y' register in Over::handle()
Miquel Sabaté Solà
2026-03-20
1
-1
/
+1
*
Set the proper "game over" flag
Miquel Sabaté Solà
2026-03-20
1
-1
/
+1
*
Add support for the SUSE coin
Miquel Sabaté Solà
2026-03-20
1
-1
/
+1
*
Let fuel tanks be delivered separately
Miquel Sabaté Solà
2026-03-18
1
-1
/
+1
*
Add missing 'Items::zp_current_tiles' updates
Miquel Sabaté Solà
2026-03-18
1
-1
/
+1
*
Avoid a jmp by moving update_sprites()
Miquel Sabaté Solà
2026-03-16
1
-1
/
+1
*
Improve the accuracy of the dropping zone
Miquel Sabaté Solà
2026-03-16
1
-1
/
+1
*
Wait for items to fall before changing screen
Miquel Sabaté Solà
2026-03-16
1
-1
/
+1
*
Account for items switching to following the player in mid-air
Miquel Sabaté Solà
2026-03-15
1
-1
/
+1
*
Update the shuttle as fuel is getting in
Miquel Sabaté Solà
2026-03-15
1
-1
/
+1
*
Implement falling items
Miquel Sabaté Solà
2026-03-13
1
-1
/
+1
*
Initial implementation for items
Miquel Sabaté Solà
2026-03-11
1
-1
/
+1
*
Apply a correction on enemy movement for PAL
Miquel Sabaté Solà
2026-03-11
1
-1
/
+1
*
Add a blinking animation on player selection
Miquel Sabaté Solà
2026-03-08
1
-1
/
+1
*
Support reading from the second controller
Miquel Sabaté Solà
2026-03-08
1
-5
/
+1
*
State game over only when all players are dead
Miquel Sabaté Solà
2026-03-08
1
-0
/
+4
*
Show lifes for player 2 if available
Miquel Sabaté Solà
2026-03-08
1
-1
/
+1
*
Define the bitmap for multiplayer support
Miquel Sabaté Solà
2026-03-08
1
-1
/
+1
*
Initialize 'zp_pause_toggle' before NMI enablement
Miquel Sabaté Solà
2026-03-07
1
-1
/
+1
*
Convert enemy vs bullet collision into a loop
Miquel Sabaté Solà
2026-03-06
1
-1
/
+1
*
Fix bounce up for cross enemies
Miquel Sabaté Solà
2026-03-06
1
-1
/
+1
*
Check for enemy death after its movement
Miquel Sabaté Solà
2026-03-06
1
-1
/
+1
*
Toggle a "Paused" message on top of the screen
Miquel Sabaté Solà
2026-03-06
1
-1
/
+1
*
Fix a cycling bug when shooting carelessly
Miquel Sabaté Solà
2026-03-06
1
-1
/
+1
*
Remove the pool size from enemies
Miquel Sabaté Solà
2026-03-05
1
-1
/
+1
*
Make enemies more colorful
Miquel Sabaté Solà
2026-03-05
1
-1
/
+1
*
Add the Game Over screen
Miquel Sabaté Solà
2026-03-05
1
-1
/
+1
*
Update lifes left for player 1
Miquel Sabaté Solà
2026-03-04
1
-1
/
+1
*
Add collision with the player
Miquel Sabaté Solà
2026-03-04
1
-1
/
+1
*
Let enemies die whenever they touch a bullet
Miquel Sabaté Solà
2026-03-03
1
-1
/
+1
*
Add a pool of explosion effects
Miquel Sabaté Solà
2026-03-03
1
-1
/
+1
*
Allow enemies to revive after a given time
Miquel Sabaté Solà
2026-03-03
1
-1
/
+1
*
Move enemy initialization into its own function
Miquel Sabaté Solà
2026-03-02
1
-1
/
+1
*
Wrap around the saving of the last allocated bullet
Miquel Sabaté Solà
2026-03-02
1
-1
/
+1
*
Small optimization on bullet initialization
Miquel Sabaté Solà
2026-03-02
1
-1
/
+1
*
Implement de 'chase' algorithm
Miquel Sabaté Solà
2026-03-02
1
-1
/
+1
*
Check for all corners on the 'basic' algorithm
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
*
Fix bottom collision for fighter jet 1s
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
*
Finish up the 'homing' algorithm
Miquel Sabaté Solà
2026-03-01
1
-1
/
+1
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