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authorMiquel Sabaté Solà <mssola@mssola.com>2026-03-20 09:54:25 +0100
committerMiquel Sabaté Solà <mssola@mssola.com>2026-03-20 12:48:17 +0100
commit8f7b8ce3335404badc276445d899372839cdde71 (patch)
treec5422f80bc9e13f927965bfa655dd29d6bec5942 /CHANGELOG.md
parent01f92b866eb4610b8d12008ea3389ac56052d20a (diff)
downloadjetpac.nes-8f7b8ce3335404badc276445d899372839cdde71.tar.gz
jetpac.nes-8f7b8ce3335404badc276445d899372839cdde71.zip
Add support for the SUSE coin
This is a coin that appears after going through a first cycle of levels and that allows the player to get a different game over screen than usual. Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
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@@ -24,7 +24,7 @@ adapted to the reality of the NES/Famicom. This means:
hard to do and probably not worth it. In the end: different machine, different
rules. Hence, bullets are handled in a similar way as other games for the
NES/Famicom, even if it's not particularly close to the original.
-- As an homage to Donkey Kong 64, you can **collect a coin** after completing 16
+- As an homage to Donkey Kong 64, you can **collect a coin** after completing 8
stages. This coin features a chameleon as a reference to SUSE, since I
originally bootstrapped this project during [Hackweek
23](https://hackweek.opensuse.org/projects/port-the-jetpac-game-to-the-nes).