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| author | Miquel Sabaté Solà <mssola@mssola.com> | 2026-04-05 22:36:01 +0200 |
|---|---|---|
| committer | Miquel Sabaté Solà <mssola@mssola.com> | 2026-04-05 22:36:01 +0200 |
| commit | 193231c11e89bdec2e027a1ea6822281df2bf6bf (patch) | |
| tree | b417ba4c12c90a4789a939722ed2d5fa8b0492b6 | |
| parent | a9b64a7138a7a7ecc08822b5c75cf406b2b76274 (diff) | |
| download | jetpac.nes-193231c11e89bdec2e027a1ea6822281df2bf6bf.tar.gz jetpac.nes-193231c11e89bdec2e027a1ea6822281df2bf6bf.zip | |
Let SUSE's coin to appear at stage 16
We want every shuttle kind to appear at least once before rewarding the
player with the coin.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
| -rw-r--r-- | CHANGELOG.md | 2 | ||||
| -rw-r--r-- | src/items.s | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 11057c3..f0fbde8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -24,7 +24,7 @@ adapted to the reality of the NES/Famicom. This means: hard to do and probably not worth it. In the end: different machine, different rules. Hence, bullets are handled in a similar way as other games for the NES/Famicom, even if it's not particularly close to the original. -- As an homage to Donkey Kong 64, you can **collect a coin** after completing 8 +- As an homage to Donkey Kong 64, you can **collect a coin** after completing 16 stages. This coin features a chameleon as a reference to SUSE, since I originally bootstrapped this project during [Hackweek 23](https://hackweek.opensuse.org/projects/port-the-jetpac-game-to-the-nes). diff --git a/src/items.s b/src/items.s index 86d9b2b..fb6514d 100644 --- a/src/items.s +++ b/src/items.s @@ -215,7 +215,7 @@ ;; If we have finished the game once, and we have not collected the ;; SUSE's coin yet, let it be. lda Globals::zp_level - cmp #8 + cmp #16 bne @invalidate_third lda Items::zp_state and #$04 |
