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| author | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-03-10 23:26:56 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-03-10 23:26:56 +0100 |
| commit | 4795fcad304087a9308e024a25233873c43501be (patch) | |
| tree | d7bf486cdc5581130fa17f0cc97549f4973570d0 /scroll/README.md | |
| parent | 6c227eefc4c2528af065fbc155190d7f0bee945b (diff) | |
| download | code.nes-4795fcad304087a9308e024a25233873c43501be.tar.gz code.nes-4795fcad304087a9308e024a25233873c43501be.zip | |
docs: Align GIFs to the center
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'scroll/README.md')
| -rw-r--r-- | scroll/README.md | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/scroll/README.md b/scroll/README.md index 25033a4..5bbfa9d 100644 --- a/scroll/README.md +++ b/scroll/README.md @@ -22,7 +22,9 @@ worth of data. This is delivered on the `level.s` example, and pressing "Select" allows you to toggle between different "levels". This gives you the following results: - +<div align="center"> + <img src="../docs/level.gif" alt="level.gif" /> +</div> This is all accomplished by dropping the notion of tiles and speaking in "metatile" terms. That is, instead of dividing the screen in 8x8 pixels, we go @@ -71,7 +73,9 @@ three sections that move in different directions/speed. Something similar (but more simple) has been reproduced in [roulette.s](./roulette.s), giving the following result: - +<div align="center"> + <img src="../docs/roulette.gif" alt="roulette.gif" /> +</div> ## Expanding to have multiple scrolling directions |
