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authorMiquel Sabaté Solà <mssola@mssola.com>2026-09-16 22:34:56 +0200
committerMiquel Sabaté Solà <mssola@mssola.com>2026-09-16 22:34:56 +0200
commit70a801a43c16fd7a5f61e8d876e5d5c2db48ebe8 (patch)
treef1836f8facd9dc69429ab5693afec8d4d326025d
downloadbtree.nes-main.tar.gz
btree.nes-main.zip
Initial commitHEADmain
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
-rw-r--r--.gitattributes1
-rw-r--r--.gitignore3
-rw-r--r--.nasm/addresses.txt10
-rw-r--r--.nasm/memory.txt17
-rw-r--r--.nasm/segments.txt5
-rw-r--r--LICENSE674
-rw-r--r--Makefile52
-rw-r--r--README.md59
-rw-r--r--assets/btree.chrbin0 -> 8192 bytes
-rw-r--r--assets/session.nss620
-rw-r--r--config/mmc1.cfg22
-rw-r--r--include/apu.s4
-rw-r--r--include/asm.s9
-rw-r--r--include/mmc1.s5
-rw-r--r--include/oam.s12
-rw-r--r--include/ppu.s6
-rw-r--r--src/btree.s132
-rw-r--r--src/interrupts.s37
-rw-r--r--src/lib.s7
19 files changed, 1675 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..1a6c279
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1 @@
+assets/* linguist-generated
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..1849194
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,3 @@
+out/
+TODO
+*.patch
diff --git a/.nasm/addresses.txt b/.nasm/addresses.txt
new file mode 100644
index 0000000..774e129
--- /dev/null
+++ b/.nasm/addresses.txt
@@ -0,0 +1,10 @@
+nmi,8008,8028
+irq,8028,8029
+reset,8029,809B
+reset::reset_mmc1,803D,803D
+reset::@vblankwait1,8043,8043
+reset::@sprite_reset_loop,804C,804C
+reset::@vblankwait2,805F,805F
+main,809B,80A1
+main::@tbd,809E,809E
+Btree::todo,C000,C001
diff --git a/.nasm/memory.txt b/.nasm/memory.txt
new file mode 100644
index 0000000..0bde330
--- /dev/null
+++ b/.nasm/memory.txt
@@ -0,0 +1,17 @@
+$0180-$01FF: <stack>
+$0200-$02FF: OAM::m_sprites
+$2000: PPU::m_control
+$2001: PPU::m_mask
+$2002: PPU::m_status
+$2003: OAM::m_address
+$2005: PPU::m_scroll
+$4010: APU::m_dmc
+$4014: OAM::m_dma
+$4017: APU::m_frame_counter
+$8000: MMC1::m_control
+$A000: MMC1::m_chr_bank
+$E000: MMC1::m_prg_bank
+
+--- Summary (in bytes) ---
+- Internal RAM: 384/2048 (18.75%)
+- Working RAM: 0/8192 (0.00%)
diff --git a/.nasm/segments.txt b/.nasm/segments.txt
new file mode 100644
index 0000000..8799302
--- /dev/null
+++ b/.nasm/segments.txt
@@ -0,0 +1,5 @@
+- HEADER: 16/16 (100%)
+- PRG0: 161/16384 (0.98%)
+- PRG1: 1/16378 (0.01%)
+- ROMV: 6/6 (100%)
+- ROM2: 8192/8192 (100%)
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 0000000..f288702
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
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+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
+patent license (a) in connection with copies of the covered work
+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..b04fce7
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,52 @@
+V =
+ifeq ($(strip $(V)),)
+ E = @echo
+ Q = @
+else
+ E = @\#
+ Q =
+endif
+
+# CC65 is set to `xa65` if that exists, otherwise we resort to `cl65` by default.
+XA65_BIN := $(shell command -v xa65 2>/dev/null)
+ifneq ($(XA65_BIN),)
+ CC65 ?= xa65
+else
+ CC65 ?= cl65
+endif
+
+# NOTE: you can configure `CC65` and `CCOPTS` with the compiler and its options
+# that you might require.
+CCOPTS ?= --target nes
+
+# Be strict when using xa65, and extra verbose if V=1.
+ifeq ($(CC65),xa65)
+ CCOPTS += --strict --stats
+endif
+
+##
+# all: clean the workspace and build the ROM file.
+
+.PHONY: all
+all: clean deps build
+
+##
+# clean & deps: clean the workspace and check that all dependencies are met.
+
+.PHONY: clean
+clean:
+ $(Q) rm -rf out
+ $(Q) find . -type f -name "*.nes" -delete
+ $(Q) rm -rf .nasm/
+ $(Q) mkdir -p out/
+
+.PHONY: deps
+deps:
+ @which $(CC65) >/dev/null 2>/dev/null || (echo "ERROR: '$(CC65)' not found." && false)
+
+##
+# build: create the ROM file.
+
+.PHONY: build
+build:
+ $(Q) $(CC65) $(CCOPTS) src/btree.s -C config/mmc1.cfg -o out/btree.nes 1>/dev/null
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..c87a374
--- /dev/null
+++ b/README.md
@@ -0,0 +1,59 @@
+Manipulate B-Trees with your NES/Famicom controller. This is basically an
+implementation of COW-friendly B-Trees in pure 6502 assembly, with a little UI
+on top of it just to showcase it.
+
+## The "game"
+
+The "game" is just a file explorer. Use the arrow keys to go up/down the list,
+and press <kbd>A</kbd> or <kbd>Start</kbd> to edit one of the files. There's
+also the option to create a new file. Press <kbd>A</kbd> or <kbd>Start</kbd> and
+it will prompt you to give it a unique name. With that, a file will be created
+and you will jump into edit mode.
+
+You can edit the file currently selected with the following button mapping:
+
+- <kbd>B</kbd>: change the character.
+- <kbd>A</kbd>: write the character in place.
+- <kbd>Arrows</kbd>: move around the document.
+- <kbd>Start</kbd>: save the file.
+- <kbd>Select</kbd>: go back to the file explorer.
+
+## Internal design
+### The data structure
+
+The main data structure is a COW-friendly B-tree (just like filesystems like
+[btrfs](https://btrfs.readthedocs.io/en/latest/)). You can read all about them
+[here](https://btrfs.readthedocs.io/en/latest/dev/dev-btrfs-design.html). To sum
+things up, these are B+-trees which:
+
+1. Are updated top-down.
+2. Leaf nodes are not chained.
+3. Storage management is done via delayed reference counting.
+
+Here we have the invariant that a node has between 2 to 5 elements before it
+gets split or merged. When a modification happens, it's done top-down, and all
+modified elements are copied in a new location: the update is not done in-place.
+
+### On top of the NES/Famicom
+
+The storage is covered via the 8KB battery-backed PRG-RAM that some chips
+allowed. In particular, here the MMC1 chip is being used just because it's the
+one that allows for this and it's simple enough. This chip allows for having a
+swappable bank, and here's where I've written my code, inside of the "LIBTREE"
+segment and on the `lib.s` file. There is no good reason to have the library
+into another segment, but it felt like a good way to have separation of
+concerns.
+
+In the context of operating systems, we would be manipulating at the page
+level. Out of simplicity here the same is done, the size of which will be the
+one native to the 6502 platform: 256B. Hence, on PRG-RAM we have 32 pages in
+total.
+
+## But, why?
+
+Just for fun :)
+
+## License
+
+Released under the [GPLv3+](http://www.gnu.org/licenses/gpl-3.0.txt), Copyright
+(C) 2026-<i>Ω</i> Miquel Sabaté Solà.
diff --git a/assets/btree.chr b/assets/btree.chr
new file mode 100644
index 0000000..6b06f77
--- /dev/null
+++ b/assets/btree.chr
Binary files differ
diff --git a/assets/session.nss b/assets/session.nss
new file mode 100644
index 0000000..c170e67
--- /dev/null
+++ b/assets/session.nss
@@ -0,0 +1,620 @@
+NSTssTXT
+
+BtnTiles=1
+BtnChecker=0
+BtnSelTiles=0
+BtnChrBank1=1
+BtnChrBank2=0
+BtnChrBank3=0
+BtnChrBank4=0
+BtnGridAll=1
+BtnGridTile=0
+BtnGridAtr=1
+BtnGridBlock=0
+BtnGridScr=0
+BtnSelectedOnlyInverted=0
+BtnSolidityMask=0
+BtnPal=1
+BtnTypeIn=0
+BtnFrameAll=1
+BtnFrameSelected=0
+BtnFrameNone=0
+BtnSpriteSnap=0
+BtnSprite8x16=0
+BtnForce8x16=1
+MenuBestOffsets=0
+MenuLossy=0
+MenuThreshold=0
+MenuNoColorData=0
+MenuMetaSprAutoInc=0
+MenuMetaSprSkipZero=0
+MenuMetaSprMerge=0
+MenuSaveIncName=1
+MenuSaveIncAttr=1
+MenuSaveRLE=0
+CheckLinkedCHRmode=0
+CheckMetatileEditor_ReserveFirst=0
+CheckMetatileEditor_AlignToScreen=0
+BtnMetatileEditor_UseAttributes=0
+BtnMetatileEditor_Clonestamp=0
+BtnMetatileEditor_CloneSnap=0
+BtnMetatileEditor_Tiles=0
+BtnMetatileEditor_Attributes=0
+BtnMetatileEditor_Properties=0
+BtnMetatileEditor_Map=0
+ChkSwapBanks_Properties=0
+ChkSwapBanks_Labels=0
+BtnPPuMaskA=0
+BtnPPuMaskB=0
+BtnPPuMaskLinked=1
+VarNullTile=0
+VarBankActive_mapBuffer=0
+VarBankActive_msprBuffer=0
+VarPalBank_mapBuffer=0
+VarPalBank_msprBuffer=0
+VarTileViewTagBuf=0
+VarBgPalCur=3
+VarPalActive=0
+VarTileActive=243
+VarBankActive=0
+VarPPUMask=0
+VarPPUMaskSet0=0
+VarPPUMaskSet1=0
+VarPPUMaskSet2=0
+VarPPUMaskSet3=0
+VarPPUMaskGlobal0=0
+VarPPUMaskGlobal1=0
+VarPalBank=0
+VarMetaSpriteActive=0
+VarSpriteActive=0
+VarSpriteGridX=64
+VarSpriteGridY=64
+VarNameW=32
+VarNameH=30
+VarNameViewX=0
+VarNameViewY=-1
+VarNameViewX2=0
+VarNameViewY2=-1
+VarNameSelectionL=-1
+VarNameSelectionR=0
+VarNameSelectionT=-1
+VarNameSelectionB=0
+VarNameCopyW=-1
+VarNameCopyH=-1
+VarCHRSelectionL=3
+VarCHRSelectionR=4
+VarCHRSelectionT=15
+VarCHRSelectionB=16
+VarCHRCopyW=-1
+VarCHRCopyH=-1
+VarCHRCopyRect=1
+VarCHRSelectRect=1
+VarCHRBanks=4
+VarCHRBanksUndo=4
+VarCheckpoint_CHRBanks=4
+VarCheckpoint_CHRBanksUndo=4
+VarMtClickID=0
+VarMtClickID_store_2x2=0
+VarMtClickID_store_4x4=0
+VarMtClickID_store_8x8=0
+VarMetatileSets_2x2=4
+VarUndo_metatileSets_2x2=4
+VarCheckpoint_metatileSets_2x2=4
+VarUndo_checkpoint_metatileSets_2x2=4
+VarMetatileSets_4x4=4
+VarUndo_metatileSets_4x4=4
+VarCheckpoint_metatileSets_4x4=4
+VarUndo_checkpoint_metatileSets_4x4=4
+VarMetatileSets_8x8=2
+VarUndo_metatileSets_8x8=2
+VarCheckpoint_metatileSets_8x8=2
+VarUndo_checkpoint_metatileSets_8x8=2
+VarCustomScanlineWarningCyan=2
+VarBrushPresetIndex=0
+BtnStateMtProps0=0
+BtnStateMtProps1=0
+BtnStateMtProps2=0
+BtnStateMtProps3=0
+BtnStateMtProps4=0
+BtnStateMtProps5=0
+BtnStateMtProps6=0
+BtnStateMtProps7=0
+BtnStateCHRProps0=0
+BtnStateCHRProps1=0
+BtnStateCHRProps2=0
+BtnStateCHRProps3=0
+BtnStateCHRProps4=0
+BtnStateCHRProps5=0
+BtnStateCHRProps6=0
+BtnStateCHRProps7=0
+propertyCHRlabel0=solid
+propertyCHRlabel1=dangerous
+propertyCHRlabel2=unlabeled2
+propertyCHRlabel3=unlabeled3
+propertyCHRlabel4=unlabeled4
+propertyCHRlabel5=unlabeled5
+propertyCHRlabel6=escape bit
+propertyCHRlabel7=global condition
+
+
+
+MetaSpriteBankName=session
+MetaspritePlayBackCursor=0
+
+
+FilterCHR=1
+FilterName=1
+FileNameCHR=C:\users\mssola\Desktop\src\git.mssola.com\public\nes\btree.nes\assets\btree
+FileNameName=
+FileNamePal=
+FileNameMetaSpriteBank=
+FileNameTileProps=
+FileNameMetatileText=
+FileNameAssociatedMetatiles=
+FileNameAssociatedTileset=
+CheckboxDoAssociateMetatiles=0
+CheckboxDoAssociateTileset=0
+RadioAutoexport_UseWorkDir=0
+RadioAutoexport_UseSubDir_Project=0
+RadioAutoexport_UseSubDir_NEXXT=0
+CheckAutoexport_MetatileAsBMP=0
+
+
+VarCHRSelected=00[f3]0100[c]
+
+
+Palette=0f0010300f0c21320f0516270f0b1a290f1c21320f1122330f1223340f1324350f1324360f1526370f1627370f1928380f1829380f1b2a390f1b2b3c0f1c2c3b
+
+
+PalUndo=0f0010300f0c21320f0516270f0b1a290f1c21320f1122330f1223340f1324350f1324360f1526370f1627370f1928380f1829380f1b2a390f1b2b3c0f1c2c3b
+
+
+CHRMain=00[101]3c464a52623c00[a]182808[3]3e00[a]3c42023c407e00[a]3c420c02423c00[a]081828487e0800[a]7e407c02423c00[a]3e407c42[2]3c00[a]3e02040810[2]00[a]3c423c42[2]3c00[a]3c42[2]3e023c00[9]3c4299a1[2]99423c00[9]3c42[2]7e42[2]00[a]7c427c42[2]3c00[a]3c4240[2]423c00[a]7c42[4]7c00[a]7c407040[2]7c00[a]3c40[2]7040[2]00[a]3c42404e423c00[a]42[3]7e42[2]00[a]3e08[4]3e00[a]02[3]42[2]3c00[a]44487048444200[a]40[5]7e00[a]42665a42[3]00[a]4262524a464200[a]3c42[4]3c00[a]7c42[2]7c40[2]00[a]3c42[3]3c0600[a]3c42[2]7c444200[a]3e403c02[2]7c00[a]3e08[5]00[a]42[5]3c00[a]22[4]140800[a]42[3]5a664200[a]422418[2]244200[a]41221408[3]00[a]7e040810207e00[9]3c4299a5[2]9f423c00[3ca8]
+
+
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+
+Checkpoint_MetatileSetLabels_2x2=Unlabeled,Unlabeled,Unlabeled,Unlabeled
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+Checkpoint_MetatileSetLabels_4x4=Unlabeled,Unlabeled,Unlabeled,Unlabeled
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+
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+
+
+Checkpoint_32_NTSC_MsprDurationUndo=00000000[100]
+
+
+Checkpoint_32_PAL_MsprDuration=00000005[100]
+
+
+Checkpoint_32_PAL_MsprDurationUndo=00000000[100]
+
+
+Checkpoint_MsprDirectTagStart=0[100]
+
+
+Checkpoint_MsprDirectTagStartUndo=0[100]
+
+
+Checkpoint_MsprDirectTagLoop=0[100]
+
+
+Checkpoint_MsprDirectTagLoopUndo=0[100]
+
+
+Checkpoint_MsprDirectTagCall=0[100]
+
+
+Checkpoint_MsprDirectTagCallUndo=0[100]
+
+
+Checkpoint_MsprDirectTagCall2=0[100]
+
+
+Checkpoint_MsprDirectTagCall2Undo=0[100]
+
+
+Checkpoint_MsprDirectTagRevert=0[100]
+
+
+Checkpoint_MsprDirectTagRevertUndo=0[100]
+
+
+Checkpoint_MsprDirectTagSeconds=0[100]
+
+
+Checkpoint_MsprDirectTagSecondsUndo=0[100]
+
+
+Checkpoint_MsprDirectTagHalfSeconds=0[100]
+
+
+Checkpoint_MsprDirectTagHalfSecondsUndo=0[100]
+
+=========================================================
+Current settings switch tiles
+=========================================================
+
+
+
+Metadata:
+---------------------------------------------------------
+Switch tiles enabled=0
+Current preset ID=0
+
+GUI behaviour:
+---------------------------------------------------------
+Use paired mode if possible=1
+Affect backgrounds=1
+Affect sprites=1
+
+Nonpaired mode start set behaviour:
+---------------------------------------------------------
+Nonpaired, Use set of 1st checked switch tile=1
+Nonpaired, Use active set=0
+Nonpaired, Use fixed set=0
+Nonpaired, fixed set ID=0
+
+Paired mode start set behaviour:
+---------------------------------------------------------
+Paired, Use set of 1st checked switch tile=1
+
+Switch tile IDs:
+---------------------------------------------------------
+Switch tile 1 ID=254
+Switch tile 2 ID=253
+Switch tile 3 ID=252
+Switch tile 4 ID=251
+
+Switch tile targets:
+---------------------------------------------------------
+Switch tile 1 target=4096
+Switch tile 2 target=0
+Switch tile 3 target=12288
+Switch tile 4 target=8192
+
+Switch tile checkboxes:
+---------------------------------------------------------
+Switch tile 1 checkbox=1
+Switch tile 2 checkbox=1
+Switch tile 3 checkbox=0
+Switch tile 4 checkbox=0
diff --git a/config/mmc1.cfg b/config/mmc1.cfg
new file mode 100644
index 0000000..4803993
--- /dev/null
+++ b/config/mmc1.cfg
@@ -0,0 +1,22 @@
+MEMORY {
+ # iNES header.
+ HEADER: start = $0, size = $10, fill = yes;
+
+ # Banked PRG ROM: one for the NES game, the other for the library.
+ PRG0: start = $8000, size = $4000, fill = yes, fillval = $00, define = yes;
+ PRG1: start = $C000, size = $3FFA, fill = yes, fillval = $01, define = yes;
+
+ # Hardware Vectors.
+ ROMV: start = $FFFA, size = $0006, fill = yes;
+
+ # No banking on CHR, we keep it simple.
+ ROM2: start = $0000, size = $2000, fill = yes, fillval = $02;
+}
+
+SEGMENTS {
+ HEADER: load = HEADER, type = ro;
+ FIXED: load = PRG0, type = ro;
+ LIBTREE: load = PRG1, type = ro;
+ VECTORS: load = ROMV, type = ro;
+ CHARS: load = ROM2, type = ro;
+} \ No newline at end of file
diff --git a/include/apu.s b/include/apu.s
new file mode 100644
index 0000000..8a23c49
--- /dev/null
+++ b/include/apu.s
@@ -0,0 +1,4 @@
+.scope APU
+ m_dmc = $4010
+ m_frame_counter = $4017
+.endscope
diff --git a/include/asm.s b/include/asm.s
new file mode 100644
index 0000000..f5d39bc
--- /dev/null
+++ b/include/asm.s
@@ -0,0 +1,9 @@
+;; Pseudo-instruction from 'nasm' that is not available for 'ca65'. An empty
+;; implementation is actually quite accurate, as it's just a way for 'nasm' to
+;; perform extra checks when programmers want to explicitly make the code fall
+;; through.
+.ifndef __NASM__
+ .macro __fallthrough__ arg
+ ;; Nothing to do.
+ .endmacro
+.endif
diff --git a/include/mmc1.s b/include/mmc1.s
new file mode 100644
index 0000000..3a6bc5d
--- /dev/null
+++ b/include/mmc1.s
@@ -0,0 +1,5 @@
+.scope MMC1
+ m_control = $8000
+ m_chr_bank = $A000
+ m_prg_bank = $E000
+.endscope
diff --git a/include/oam.s b/include/oam.s
new file mode 100644
index 0000000..a73494d
--- /dev/null
+++ b/include/oam.s
@@ -0,0 +1,12 @@
+.scope OAM
+ ;; Region in internal RAM where sprites are being allocated for later use in
+ ;; the DMA process. The entire page is reserved, as there are 64 sprites x 4
+ ;; bytes each = 256 bytes in total.
+ m_sprites = $200 ; asan:reserve $100
+
+ ;;;
+ ;; Actual addresses from OAM space.
+
+ m_address = $2003
+ m_dma = $4014
+.endscope
diff --git a/include/ppu.s b/include/ppu.s
new file mode 100644
index 0000000..dbef40e
--- /dev/null
+++ b/include/ppu.s
@@ -0,0 +1,6 @@
+.scope PPU
+ m_control = $2000
+ m_mask = $2001
+ m_status = $2002
+ m_scroll = $2005
+.endscope
diff --git a/src/btree.s b/src/btree.s
new file mode 100644
index 0000000..2867bf0
--- /dev/null
+++ b/src/btree.s
@@ -0,0 +1,132 @@
+.segment "HEADER"
+ .byte 'N', 'E', 'S', $1A
+
+ ;; We split the PRG-ROM into two 16KB sections, the first fixed (the game
+ ;; itself), and then the second one, which holds the library.
+ .byte $02
+
+ ;; We keep the CHR-ROM simple: the most basic one (8KB) and no windows.
+ .byte $01
+
+ ;; - bit 1: contains battery-backed PRG RAM ($6000-7FFF)
+ ;; - bit 7-4: the lower nibble of the mapper (#%0001 for MMC1)
+ .byte $12
+
+ ;; Blanked out stuff.
+ .res $09, $00
+
+;; asan:fixed-segments FIXED, LIBTREE
+.segment "FIXED"
+.asciiz "@mssola"
+
+.include "../include/apu.s"
+.include "../include/oam.s"
+.include "../include/ppu.s"
+.include "../include/mmc1.s"
+.include "../include/asm.s"
+
+.include "lib.s"
+.include "interrupts.s"
+
+.proc reset
+ ;; Disable interrupts and decimal mode.
+ sei
+ cld
+
+ ;; Disable APU frame counter.
+ ldx #$40
+ stx APU::m_frame_counter
+
+ ;; Setup the stack.
+ ldx #$FF
+ txs ; asan:stack $80-$FF
+
+ ;; Disable NMIs and the APU's DMC.
+ inx
+ stx PPU::m_control
+ stx PPU::m_mask
+ stx APU::m_dmc
+
+ ;; Reset MMC1 chip.
+reset_mmc1:
+ inc reset_mmc1
+
+ ;; First PPU wait.
+ bit PPU::m_status
+@vblankwait1:
+ bit PPU::m_status
+ bpl @vblankwait1
+
+ ;; Reset all sprites by simply moving the Y coordinate out of screen.
+ lda #$EF
+ ldx #0
+@sprite_reset_loop:
+ sta OAM::m_sprites, x
+ inx
+ inx
+ inx
+ inx
+ bne @sprite_reset_loop
+
+ ;; DMA setup for sprite reset.
+ lda #$00
+ sta OAM::m_address
+ lda #$02
+ sta OAM::m_dma
+
+ ;; Second PPU wait. After that the PPU is stable.
+@vblankwait2:
+ bit PPU::m_status
+ bpl @vblankwait2
+
+ ;;;
+ ;; Configure the MMC1 chip.
+
+ ;; The control register:
+ ;;
+ ;; - bits 0-1: nametable arrangement: horizontal mirroring.
+ ;; - bits 2-3: PRG-ROM fixed at $8000 (game), swappable at $C000 (library).
+ ;; - bit 4: CHR-ROM: 8KB at a time.
+ lda #%00001011
+ sta MMC1::m_control
+ lsr
+ sta MMC1::m_control
+ lsr
+ sta MMC1::m_control
+ lsr
+ sta MMC1::m_control
+ lsr
+ sta MMC1::m_control
+
+ ;; CHR bank: 0.
+ lda #0
+ sta MMC1::m_chr_bank
+ sta MMC1::m_chr_bank
+ sta MMC1::m_chr_bank
+ sta MMC1::m_chr_bank
+ sta MMC1::m_chr_bank
+
+ ;; The swappable bank is 1, which contains the library. Also set PRG-RAM to
+ ;; be enabled.
+ lda #1
+ sta MMC1::m_prg_bank
+ sta MMC1::m_prg_bank
+ sta MMC1::m_prg_bank
+ sta MMC1::m_prg_bank
+ sta MMC1::m_prg_bank
+
+ __fallthrough__ main
+.endproc
+
+.proc main
+ jsr Btree::todo
+
+@tbd:
+ jmp @tbd
+.endproc
+
+.segment "VECTORS"
+.addr nmi, reset, irq
+
+.segment "CHARS"
+.incbin "../assets/btree.chr"
diff --git a/src/interrupts.s b/src/interrupts.s
new file mode 100644
index 0000000..be276df
--- /dev/null
+++ b/src/interrupts.s
@@ -0,0 +1,37 @@
+.segment "FIXED"
+
+.proc nmi
+ pha
+ txa
+ pha
+ tya
+ pha
+
+ ;; Sprite DMA.
+ lda #$00
+ sta OAM::m_address
+ lda #$02
+ sta OAM::m_dma
+
+ ;; TODO
+
+ ;; Always reset the scroll just in case.
+ bit PPU::m_status
+ lda #$00
+ sta PPU::m_scroll
+ sta PPU::m_scroll
+
+ ;; Restore registers.
+ pla
+ tay
+ pla
+ tax
+ pla
+
+ rti
+.endproc
+
+;; Unused.
+.proc irq
+ rti
+.endproc
diff --git a/src/lib.s b/src/lib.s
new file mode 100644
index 0000000..64effd0
--- /dev/null
+++ b/src/lib.s
@@ -0,0 +1,7 @@
+.segment "LIBTREE"
+
+.scope Btree
+ .proc todo
+ rts
+ .endproc
+.endscope