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| author | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-01-08 12:34:47 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-01-09 16:01:39 +0100 |
| commit | 8b1c270910fce13077864bf39d6e88971a6eb062 (patch) | |
| tree | 2a441b58d46905f680749c1c074e9b55a27f0d6e /tests/src/shared/diskun.s | |
| parent | 4f5710aa516ab149d132cdb5863db08f08c10563 (diff) | |
| download | tools.nes-8b1c270910fce13077864bf39d6e88971a6eb062.tar.gz tools.nes-8b1c270910fce13077864bf39d6e88971a6eb062.zip | |
Implement the .include statement
This needed some heavy lifting when it comes to how files were located.
This means that statements like .include/.incbin now take into
consideration a new list made out of SourceInfo, which holds enough
information to translate from which file a node comes from. This has
also been added into errors, so they are more informative on what went
wrong.
In order to tests this, besides all the regular unit tests, a new e2e
test has been added.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'tests/src/shared/diskun.s')
| -rw-r--r-- | tests/src/shared/diskun.s | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/tests/src/shared/diskun.s b/tests/src/shared/diskun.s new file mode 100644 index 0000000..b644a83 --- /dev/null +++ b/tests/src/shared/diskun.s @@ -0,0 +1,96 @@ +;;; Simple sprite that can be moved with the dpad easily. Use it to have +;;; something funny moving. +;; Taken from https://github.com/mssola/code.nes. + +.include "joypad.s" + +.scope Diskun + m_screen_x = $30 + m_screen_y = $31 + + .proc init_palettes + lda #$3F + sta $2006 ; PPUADDR + lda #$00 + sta $2006 ; PPUADDR + + ldx #0 + @load_palettes_loop: + lda palettes, x + sta $2007 ; PPUDATA + inx + cpx #$20 + bne @load_palettes_loop + rts + palettes: + DEFAULT_COLOR = $11 + + ;; Background + .byte DEFAULT_COLOR, $36, $17, $0F + .byte DEFAULT_COLOR, $00, $00, $00 + .byte DEFAULT_COLOR, $00, $00, $00 + .byte DEFAULT_COLOR, $00, $00, $00 + + ;; Foreground + .byte DEFAULT_COLOR, $28, $0F, $30 + .byte DEFAULT_COLOR, $00, $00, $00 + .byte DEFAULT_COLOR, $00, $00, $00 + .byte DEFAULT_COLOR, $00, $00, $00 + + rts + .endproc + + .proc update + lda #Joypad::BUTTON_UP + and Joypad::m_buttons1 + beq @check_down + + dec Diskun::m_screen_y + dec Diskun::m_screen_y + jmp @check_left + @check_down: + lda #Joypad::BUTTON_DOWN + and Joypad::m_buttons1 + beq @check_left + + inc Diskun::m_screen_y + inc Diskun::m_screen_y + @check_left: + lda #Joypad::BUTTON_LEFT + and Joypad::m_buttons1 + beq @check_right + + dec Diskun::m_screen_x + dec Diskun::m_screen_x + @check_right: + lda #Joypad::BUTTON_RIGHT + and Joypad::m_buttons1 + beq @end + + inc Diskun::m_screen_x + inc Diskun::m_screen_x + @end: + rts + .endproc + + .proc nmi_update + lda Diskun::m_screen_x + sta $203 + sta $20B + clc + adc #8 + sta $207 + sta $20F + + lda Diskun::m_screen_y + sta $200 + sta $204 + clc + adc #8 + sta $208 + sta $20C + + rts + .endproc +.endscope + |
