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authorMiquel Sabaté Solà <mikisabate@gmail.com>2024-12-20 16:49:46 +0100
committerMiquel Sabaté Solà <mikisabate@gmail.com>2024-12-20 16:49:46 +0100
commit0087cc0631ae8e8b1892e674e34a9daa84ad0bb9 (patch)
treeaadcac9318a45dd0177cedacc169269c5eba4cc6 /tests/src/chr-ram.s
parentd88fab8c004b3f2556714725bc1e9d48ec6c619f (diff)
downloadtools.nes-0087cc0631ae8e8b1892e674e34a9daa84ad0bb9.tar.gz
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Introduce end-to-end tests
For now I have added the most simple example for an NES/Famicom game, which I already had on a private repository (that I plan to open source soonish). Tests simply run `nasm` on known source files and compares the results with an .nes ROM file that has the exact bytes that we expect. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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