index
:
jetpac.nes
main
Port to the NES/Famicom of "Jetpac" from Ashby Computers and Graphics Limited.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix bounce up for cross enemies
Miquel Sabaté Solà
2026-03-06
1
-11
/
+1
*
Rename scoped variables without being redundant
Miquel Sabaté Solà
2026-03-06
3
-179
/
+179
*
Check for enemy death after its movement
Miquel Sabaté Solà
2026-03-06
1
-0
/
+9
*
Toggle a "Paused" message on top of the screen
Miquel Sabaté Solà
2026-03-06
2
-2
/
+63
*
Don't toggle pause from a holded button
Miquel Sabaté Solà
2026-03-06
1
-2
/
+7
*
Small savings on re-using untouched registers
Miquel Sabaté Solà
2026-03-06
1
-8
/
+2
*
Improve documentation on Enemies::zp_current_tiles
Miquel Sabaté Solà
2026-03-06
1
-10
/
+17
*
Fix a cycling bug when shooting carelessly
Miquel Sabaté Solà
2026-03-06
1
-0
/
+13
*
Remove the pool size from enemies
Miquel Sabaté Solà
2026-03-05
1
-13
/
+0
*
Exchange the colors on the second foreground palette
Miquel Sabaté Solà
2026-03-05
1
-1
/
+1
*
Make enemies more colorful
Miquel Sabaté Solà
2026-03-05
1
-10
/
+40
*
Improve a bit the performance on enemy death
Miquel Sabaté Solà
2026-03-05
1
-8
/
+2
*
Don't be too tight on the player's feet for collision
Miquel Sabaté Solà
2026-03-05
1
-3
/
+6
*
Make randomness a bit more random
Miquel Sabaté Solà
2026-03-05
2
-19
/
+19
*
Add the Game Over screen
Miquel Sabaté Solà
2026-03-05
4
-15
/
+244
*
Update lifes left for player 1
Miquel Sabaté Solà
2026-03-04
4
-2
/
+52
*
Add collision with the player
Miquel Sabaté Solà
2026-03-04
4
-15
/
+228
*
Let enemies die whenever they touch a bullet
Miquel Sabaté Solà
2026-03-03
3
-18
/
+128
*
Add a pool of explosion effects
Miquel Sabaté Solà
2026-03-03
4
-3
/
+279
*
Allow enemies to revive after a given time
Miquel Sabaté Solà
2026-03-03
1
-18
/
+32
*
Move enemy initialization into its own function
Miquel Sabaté Solà
2026-03-02
1
-3
/
+16
*
Wrap around the saving of the last allocated bullet
Miquel Sabaté Solà
2026-03-02
1
-1
/
+6
*
Small optimization on bullet initialization
Miquel Sabaté Solà
2026-03-02
1
-3
/
+2
*
Implement de 'chase' algorithm
Miquel Sabaté Solà
2026-03-02
1
-36
/
+246
*
Improve some comments in enemies.s
Miquel Sabaté Solà
2026-03-02
1
-4
/
+4
*
Check for all corners on the 'basic' algorithm
Miquel Sabaté Solà
2026-03-01
1
-17
/
+25
*
Fix bottom collision for fighter jet 1s
Miquel Sabaté Solà
2026-03-01
1
-2
/
+9
*
Finish up the 'homing' algorithm
Miquel Sabaté Solà
2026-03-01
1
-15
/
+21
*
Allow the 'basic' algorithm to go up or down
Miquel Sabaté Solà
2026-03-01
1
-5
/
+12
*
Remove the usage to zp_enemy_arg in most places
Miquel Sabaté Solà
2026-02-28
1
-73
/
+30
*
Move the 'extra' initialization to a function
Miquel Sabaté Solà
2026-02-28
1
-51
/
+53
*
Make 'basic' more true to the original game
Miquel Sabaté Solà
2026-02-27
1
-22
/
+44
*
Initial implementation for the homing algorithm
Miquel Sabaté Solà
2026-02-27
1
-2
/
+119
*
Update values on the RNG table
Miquel Sabaté Solà
2026-02-13
1
-16
/
+16
*
Set the enemy pool size on 'init_pool' loop's init
Miquel Sabaté Solà
2026-02-13
1
-4
/
+3
*
Implement the 'erratic' algorithm for enemies
Miquel Sabaté Solà
2026-02-13
1
-4
/
+173
*
Remove vector.s
Miquel Sabaté Solà
2026-02-13
2
-70
/
+66
*
Fix sprites and waves for fighter jets
Miquel Sabaté Solà
2026-02-12
1
-6
/
+6
*
Implement the 'bounce' algorithm for enemies
Miquel Sabaté Solà
2026-02-12
1
-7
/
+202
*
Initial iteration of enemy movement
Miquel Sabaté Solà
2026-02-12
3
-39
/
+321
*
Replace some todo's with the safe __fallthrough__
Miquel Sabaté Solà
2026-02-11
2
-4
/
+2
*
bin: improve the style and add more documentation
Miquel Sabaté Solà
2026-02-11
1
-0
/
+2
*
Remove target velocities from the player
Miquel Sabaté Solà
2026-02-10
1
-4
/
+0
*
Improve the "other" states from fighter jets
Miquel Sabaté Solà
2026-02-10
1
-4
/
+4
*
Simplify the random_valid_y_coordinate function
Miquel Sabaté Solà
2026-02-10
2
-38
/
+24
*
Simplify allocation for the rest of bullets
Miquel Sabaté Solà
2026-02-10
1
-6
/
+10
*
Allocate all enemies on sprite cycling
Miquel Sabaté Solà
2026-02-10
2
-3
/
+42
*
enemies: add inner movement and facing logic
Miquel Sabaté Solà
2026-02-10
2
-26
/
+237
*
Use constants on asan:reserve
Miquel Sabaté Solà
2026-02-09
1
-1
/
+1
*
Add the __fallthrough__ pseudo-instruction
Miquel Sabaté Solà
2026-02-03
1
-2
/
+1
[next]