| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Implement the 'bounce' algorithm for enemies | Miquel Sabaté Solà | 2026-02-12 | 1 | -7/+202 |
| * | Initial iteration of enemy movement | Miquel Sabaté Solà | 2026-02-12 | 1 | -33/+317 |
| * | Improve the "other" states from fighter jets | Miquel Sabaté Solà | 2026-02-10 | 1 | -4/+4 |
| * | Allocate all enemies on sprite cycling | Miquel Sabaté Solà | 2026-02-10 | 1 | -0/+6 |
| * | enemies: add inner movement and facing logic | Miquel Sabaté Solà | 2026-02-10 | 1 | -18/+231 |
| * | Add missing enemy tile definitions | Miquel Sabaté Solà | 2026-02-03 | 1 | -4/+36 |
| * | Adapt the code to play well with nasm's asan | Miquel Sabaté Solà | 2025-12-15 | 1 | -1/+1 |
| * | Initialize enemies at a random Y coordinate | Miquel Sabaté Solà | 2025-05-16 | 1 | -1/+3 |
| * | Add the skeleton code for enemies | Miquel Sabaté Solà | 2025-05-15 | 1 | -0/+58 |
