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* Simplify the random_valid_y_coordinate functionMiquel Sabaté Solà2026-02-101-0/+6
* Increase the upper Y limit for spritesMiquel Sabaté Solà2026-02-031-1/+1
* Initialize enemies at a random Y coordinateMiquel Sabaté Solà2025-05-161-0/+4
* Don't touch zp_arg2 on background checksMiquel Sabaté Solà2025-05-141-4/+3
* player: Implement background collisionMiquel Sabaté Solà2025-04-011-0/+73
* Expanded ground collision to the other platformsMiquel Sabaté Solà2025-03-181-0/+28