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* Set the enemy pool size on 'init_pool' loop's initMiquel Sabaté Solà2026-02-131-1/+1
* Implement the 'erratic' algorithm for enemiesMiquel Sabaté Solà2026-02-131-1/+1
* Remove vector.sMiquel Sabaté Solà2026-02-131-1/+1
* Implement the 'bounce' algorithm for enemiesMiquel Sabaté Solà2026-02-121-1/+1
* Initial iteration of enemy movementMiquel Sabaté Solà2026-02-121-1/+1
* nasm: always save memory/segments statsMiquel Sabaté Solà2026-02-111-0/+4