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-rw-r--r--src/enemies.s19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/enemies.s b/src/enemies.s
index 7aa8df1..53f6685 100644
--- a/src/enemies.s
+++ b/src/enemies.s
@@ -116,6 +116,21 @@
sty zp_enemies_pool_size
@enemies_init_loop:
+ jsr init_enemy_x
+
+ ;; Next enemy!
+ dey
+ bne @enemies_init_loop
+
+ rts
+ .endproc
+
+ ;; Initialize the enemy from the pool as indexed by the 'x' register.
+ ;;
+ ;; NOTE: the 'x' register will be advanced by the amount of bytes it takes
+ ;; to store an enemy on the poll (i.e. 4 bytes).
+ ;; NOTE: the 'y' register is not touched.
+ .proc init_enemy_x
;; The state is set at random.
stx Globals::zp_tmp0
jsr Prng::random_valid_y_coordinate
@@ -148,10 +163,8 @@
inx
sta zp_enemies_pool_base, x
- ;; Next enemy!
+ ;; And point to the next enemy.
inx
- dey
- bne @enemies_init_loop
rts
.endproc