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-rw-r--r--src/bullets.s2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bullets.s b/src/bullets.s
index ea224b3..736a226 100644
--- a/src/bullets.s
+++ b/src/bullets.s
@@ -4,7 +4,7 @@
;; `driver.s` will use in order to render and deal with bullets on screen.
.scope Bullets
;; Maximum amount of bullets allowed on screen at the same time.
- BULLETS_POOL_CAPACITY = 20
+ BULLETS_POOL_CAPACITY = 10
;; Base address for the pool of bullets used on this game. The pool has
;; #BULLETS_POOL_CAPACITY bullet objects where each one is 3 bytes long: