diff options
| -rw-r--r-- | .nasm/segments.txt | 2 | ||||
| -rw-r--r-- | src/items.s | 19 |
2 files changed, 16 insertions, 5 deletions
diff --git a/.nasm/segments.txt b/.nasm/segments.txt index bb3538d..bfc83f3 100644 --- a/.nasm/segments.txt +++ b/.nasm/segments.txt @@ -1,4 +1,4 @@ - HEADER: 16/16 (100%) -- ROM0: 7986/32762 (24.38%) +- ROM0: 8003/32762 (24.43%) - ROMV: 6/6 (100%) - ROM2: 8192/8192 (100%) diff --git a/src/items.s b/src/items.s index 1490174..756da2b 100644 --- a/src/items.s +++ b/src/items.s @@ -523,7 +523,7 @@ ;; A collision happened! Get collected or follow the player (if possible). lda Items::zp_pool_base, x - tay + sta Globals::zp_tmp0 and #$08 beq @try_to_follow_player jsr Items::collect @@ -551,11 +551,22 @@ bne @next @do_follow_player: - ;; TODO: If F was set, unset it and subtract the number of falling items. - ;; Mark this item to be in 'following' mode. - tya + lda Globals::zp_tmp0 ora #$80 + + ;; Moreover, if the 'falling' flag was set, unset it now, and decrease + ;; the number of falling items. + bit Globals::zp_tmp0 + bvc @set_modes + and #%10111111 + tay + lda Items::zp_state + sec + sbc #$04 + sta Items::zp_state + tya + @set_modes: sta Items::zp_pool_base, x ;; Mark the player's to be already grabbing an item. |
