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authorMiquel Sabaté Solà <mikisabate@gmail.com>2025-05-15 17:03:52 +0200
committerMiquel Sabaté Solà <mikisabate@gmail.com>2025-05-15 17:03:52 +0200
commitf3062cb3e0dce519f6604af43b56f408537a8193 (patch)
tree0ef199185fd554c3840502bfb6e715e41171c4bc /src
parent33147295f3f4d469fa9ae28aa1d971b9bd58c930 (diff)
downloadjetpac.nes-f3062cb3e0dce519f6604af43b56f408537a8193.tar.gz
jetpac.nes-f3062cb3e0dce519f6604af43b56f408537a8193.zip
assets: Duplicate the UFO kind of sprite
At first I thought that I could save up some space and then mirror the sprite horizontally, but it actually makes things easier to have the UFO enemy in its entirety as it makes initialization and moving the object easier. This is indeed possible because we have plenty of room left on the CHR bank. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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