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authorMiquel Sabaté Solà <mikisabate@gmail.com>2025-03-14 16:31:43 +0100
committerMiquel Sabaté Solà <mikisabate@gmail.com>2025-03-14 16:31:43 +0100
commitcdfebce9c34e3116457a7c28e3eb60000d65d7e6 (patch)
treeeb8a9f3771fab15e97f72416d94fffe6933f759d /src/title.s
parent9ff2033e936689135210989a5fee057a4a13527e (diff)
downloadjetpac.nes-cdfebce9c34e3116457a7c28e3eb60000d65d7e6.tar.gz
jetpac.nes-cdfebce9c34e3116457a7c28e3eb60000d65d7e6.zip
Support PAL natively
Also add a make target specific for a PAL version, even if only the full game will be built, not the development "partial" one. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'src/title.s')
-rw-r--r--src/title.s2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/title.s b/src/title.s
index db627ae..3e6da61 100644
--- a/src/title.s
+++ b/src/title.s
@@ -8,7 +8,7 @@
SPRITE_X_POSITION = $40
;; The title has a timer as a delay between joypad presses from the player.
- TIMER_INIT_VALUE = 20
+ TIMER_INIT_VALUE = (HZ / 3)
zp_title_timer = $30
;; Initialize all the elements for the title screen.