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| author | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-03-19 17:28:36 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-03-19 17:28:36 +0100 |
| commit | 4c8ed456d990ee99884e9dcd245f665ccb894b50 (patch) | |
| tree | 7305788a45bffa1ed291c2f65af2dea1f7b8db29 /include/ppu.s | |
| parent | d38a958f446aac1a6faa79277c140ab8a0ff03f4 (diff) | |
| download | jetpac.nes-4c8ed456d990ee99884e9dcd245f665ccb894b50.tar.gz jetpac.nes-4c8ed456d990ee99884e9dcd245f665ccb894b50.zip | |
Disable the PPU between the title to main screens
During other transitions like game over and such it might also be needed
to have something similar, but for now this should cut it.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'include/ppu.s')
| -rw-r--r-- | include/ppu.s | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/ppu.s b/include/ppu.s index dd24422..a9c0ed2 100644 --- a/include/ppu.s +++ b/include/ppu.s @@ -9,4 +9,8 @@ ;; Shadow for the PPU::CONTROL value. Touch this value instead of accessing ;; the PPU register directly. zp_control = $80 + + ;; Shadow for the PPU::MASK value. Touch this value instead of accessing the + ;; PPU register directly. + zp_mask = $81 .endscope |
