aboutsummaryrefslogtreecommitdiff
path: root/assets/jetpac.chr
diff options
context:
space:
mode:
authorMiquel Sabaté Solà <mssola@mssola.com>2026-03-06 23:23:03 +0100
committerMiquel Sabaté Solà <mssola@mssola.com>2026-03-06 23:23:03 +0100
commit53b6d7eb0461d63f580c5a2612b71a735a5ecba1 (patch)
tree5559c010c5cf1cd97c549b2a1bd8c7bd51ad200d /assets/jetpac.chr
parentdd4b095f81cdd9fe8beb5361485c6c6285819834 (diff)
downloadjetpac.nes-53b6d7eb0461d63f580c5a2612b71a735a5ecba1.tar.gz
jetpac.nes-53b6d7eb0461d63f580c5a2612b71a735a5ecba1.zip
Fix bounce up for cross enemies
Some old code was checking on the kind of level and skipping the bottom check if it was a half-sized enemy. However, the 'bounce' algorithm is not used by any half-sized enemy. Thus, the check can be removed entirely. Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to 'assets/jetpac.chr')
0 files changed, 0 insertions, 0 deletions