diff options
| author | Miquel Sabaté Solà <mssola@mssola.com> | 2026-03-13 22:33:38 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mssola@mssola.com> | 2026-03-13 22:33:38 +0100 |
| commit | cf3a0c963225068b6e3269f50e240950607a5c6b (patch) | |
| tree | 3921181239a665fdf21d402cdc7e791ae427f6da /.nasm | |
| parent | 3501f8fdee3a6d43f5e837e5499e759053c0fda9 (diff) | |
| download | jetpac.nes-cf3a0c963225.tar.gz jetpac.nes-cf3a0c963225.zip | |
Implement falling items
Every now and then an item will fall and, as in the original game, a
fuel tank will be delivered whenever needed. There are still some things
left out for later changes, like picking up items mid-air, or background
effects for the rocket being filled with fuel.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to '.nasm')
| -rw-r--r-- | .nasm/memory.txt | 3 | ||||
| -rw-r--r-- | .nasm/segments.txt | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/.nasm/memory.txt b/.nasm/memory.txt index 05bf7eb..23ba954 100644 --- a/.nasm/memory.txt +++ b/.nasm/memory.txt @@ -51,6 +51,7 @@ $C0-$C8: zp_pool_base $C9: zp_pool_index $CA: zp_state $CB: zp_collected +$CC-$CD: zp_timer $D1: zp_tiles $D2-$D3: zp_movement_fn $D4: zp_pool_index @@ -76,4 +77,4 @@ $4016: m_joypad $4017: m_frame_counter --- Summary (in bytes) --- -- Internal RAM: 413/2048 (20.17%) +- Internal RAM: 415/2048 (20.26%) diff --git a/.nasm/segments.txt b/.nasm/segments.txt index 7782ff6..28e3a9a 100644 --- a/.nasm/segments.txt +++ b/.nasm/segments.txt @@ -1,4 +1,4 @@ - HEADER: 16/16 (100%) -- ROM0: 7507/32762 (22.91%) +- ROM0: 7838/32762 (23.92%) - ROMV: 6/6 (100%) - ROM2: 8192/8192 (100%) |
