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| author | Miquel Sabaté Solà <mssola@mssola.com> | 2026-04-02 14:40:12 +0200 |
|---|---|---|
| committer | Miquel Sabaté Solà <mssola@mssola.com> | 2026-04-02 14:40:12 +0200 |
| commit | cb1111055f7b03989daac63675d27bfd156a4e21 (patch) | |
| tree | a3038f24c830b053dc7b63e7935f63e0bd50f7b3 /.nasm/memory.txt | |
| parent | ba2711cb490c26e05c1b8f6cd3e1d081309d15fd (diff) | |
| download | jetpac.nes-cb1111055f7b03989daac63675d27bfd156a4e21.tar.gz jetpac.nes-cb1111055f7b03989daac63675d27bfd156a4e21.zip | |
Cycle the kind of shuttle to be used
In preparation to having multiple kinds of shuttles as in the original
game, introduce the 'Globals::zp_shuttle_kind' variable, which is just a
helper value by masking out the 'Globals::zp_level' variable. This in
turn will be the index for selecting which tile IDs for each shuttle
part.
Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to '.nasm/memory.txt')
| -rw-r--r-- | .nasm/memory.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/.nasm/memory.txt b/.nasm/memory.txt index b7a16bc..35133c5 100644 --- a/.nasm/memory.txt +++ b/.nasm/memory.txt @@ -22,8 +22,9 @@ $21: zp_prev $22: zp_buttons $24: zp_level $25: zp_level_kind -$26: zp_multiplayer -$27: zp_extra_flags +$26: zp_shuttle_kind +$27: zp_multiplayer +$28: zp_extra_flags $2E: zp_blink_status $2F: zp_blink_timer $30: zp_title_timer @@ -84,4 +85,4 @@ $4016: m_joypad $4017: m_frame_counter --- Summary (in bytes) --- -- Internal RAM: 438/2048 (21.39%) +- Internal RAM: 439/2048 (21.44%) |
