diff options
Diffstat (limited to 'space/src/space.s')
| -rw-r--r-- | space/src/space.s | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/space/src/space.s b/space/src/space.s index 1d39e7a..4db273d 100644 --- a/space/src/space.s +++ b/space/src/space.s @@ -9,7 +9,6 @@ ;; ;; The subpixel movement is largely based on: ;; https://github.com/NesHacker/PlatformerMovement. -;;; .segment "HEADER" .byte 'N', 'E', 'S', $1A @@ -77,10 +76,10 @@ jsr Bullets::update ;; This is a hand-shake between the code on `main` and the code on the - ;; `nmi`. See Game::flags for more. + ;; `nmi`. See Game::zp_flags for more. SET_RENDER_FLAG @wait_for_render: - bit Game::flags + bit Game::zp_flags bmi @wait_for_render ;; Rendering is done, we can perform another iteration of the loop! |
