aboutsummaryrefslogtreecommitdiff
path: root/shared/oam.s
diff options
context:
space:
mode:
authorMiquel Sabaté Solà <mssola@mssola.com>2026-04-09 00:33:04 +0200
committerMiquel Sabaté Solà <mssola@mssola.com>2026-04-10 13:32:44 +0200
commit1978afbc18ffb227f0ce36663648e00d1d2d7945 (patch)
tree10584b63468ca718be84a40ef2c34ef99cb75924 /shared/oam.s
parent21a599651c07ee021d0f211ba45add538acd0f4a (diff)
downloadcode.nes-1978afbc18ffb227f0ce36663648e00d1d2d7945.tar.gz
code.nes-1978afbc18ffb227f0ce36663648e00d1d2d7945.zip
Add the sound/beep.s example
This is the most simple example you can come up when it comes to producing sound on the NES/Famicom. Basically, a single note is delivered to the APU which is continuously on. Signed-off-by: Miquel Sabaté Solà <mssola@mssola.com>
Diffstat (limited to 'shared/oam.s')
-rw-r--r--shared/oam.s11
1 files changed, 11 insertions, 0 deletions
diff --git a/shared/oam.s b/shared/oam.s
new file mode 100644
index 0000000..ff23d64
--- /dev/null
+++ b/shared/oam.s
@@ -0,0 +1,11 @@
+.scope OAM
+ m_addr = $2003
+ m_dma = $4014
+.endscope
+
+.macro OAM_WRITE_SPRITES
+ lda #$00
+ sta OAM::m_addr
+ lda #$02
+ sta OAM::m_dma
+.endmacro