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| author | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-03-11 17:00:47 +0100 |
|---|---|---|
| committer | Miquel Sabaté Solà <mikisabate@gmail.com> | 2025-03-11 17:00:47 +0100 |
| commit | 428c301a80641361f51af8102628b545cf9ae63e (patch) | |
| tree | e8888ec3a369bb617e892ff783334ae4f46ce355 /scroll/toggle.s | |
| parent | eb9544cb3df7158f7fba5ed346997989102d0155 (diff) | |
| download | code.nes-428c301a80641361f51af8102628b545cf9ae63e.tar.gz code.nes-428c301a80641361f51af8102628b545cf9ae63e.zip | |
shared: Bring joypad into a proper style
Put functions inside of the scope, avoid useless fallthroughs and be
more realistic on what is needed from elsewhere.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
Diffstat (limited to 'scroll/toggle.s')
| -rw-r--r-- | scroll/toggle.s | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scroll/toggle.s b/scroll/toggle.s index b9214b4..32fc39f 100644 --- a/scroll/toggle.s +++ b/scroll/toggle.s @@ -70,11 +70,11 @@ bne @end ;; Read the joypad. - jsr joypad_read + READ_JOYPAD1 ;; Is the player pressing left? If so then the direction is to the left. lda #Joypad::BUTTON_LEFT - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @check_right inc Vars::zp_scrolling lda #0 @@ -84,7 +84,7 @@ @check_right: ;; Is the player pressing right? If so then the direction is to the right. lda #Joypad::BUTTON_RIGHT - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @check_select inc Vars::zp_scrolling lda #1 @@ -95,7 +95,7 @@ ;; Is the player pressing Select? Then the direction depends on the current ;; nametable. lda #Joypad::BUTTON_SELECT - and Joypad::m_buttons1 + and Joypad::zp_buttons1 beq @end inc Vars::zp_scrolling ldx #0 |
