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authorMiquel Sabaté Solà <mikisabate@gmail.com>2025-03-07 16:04:42 +0100
committerMiquel Sabaté Solà <mikisabate@gmail.com>2025-03-07 16:07:04 +0100
commitff22231f8a2f3714df701fd7c12b07915adc15e9 (patch)
tree58695f6bd62a9de54d58bc80cae07c4d40c7ad81 /.github
parent54d9231c26459e12bd2f164f01db2110794639c0 (diff)
downloadcode.nes-ff22231f8a2f3714df701fd7c12b07915adc15e9.tar.gz
code.nes-ff22231f8a2f3714df701fd7c12b07915adc15e9.zip
shared: Add utilities for clearing screens
These are quite mindless, but they are rather useful on simple examples in which we don't care about performance and we just want to show something on the screen. For now this didn't matter much, but on real hardware I was able to reproduce the same glitches as with emulators which randomized memory on both the CPU memory and on the PPU. Hence, just allow some examples to manually reset these regions and avoid silly graphical glitches. Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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