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+.text
+.globl greater_than_ten
+.type greater_than_ten, @function
+
+// bool greater_than_ten(double a, uint64_t b);
+greater_than_ten:
+ // Upon entry a -> fa0; and b -> a0. That is, the ABI increments the
+ //(f)a<n> register per argument type.
+
+ // Change the rounding to "Rounds Towards Zero" (bits: 0b001).
+ li t0, 0b001
+ fsrm t0
+
+ // Convert the second parameter to double.
+ fcvt.d.lu ft0, a0
+
+ // ret = a + b
+ fadd.d fa0, fa0, ft0
+
+ // ret = (ret * b) + b
+ fmv.d ft1, ft0
+ fmadd.d fa0, fa0, ft0, ft1
+
+ // Now we need to compare the number with 10.0. There are multiple ways to
+ // load a floating point immediate:
+ // 1. Loading an integer immediate and then convert it into a double. This
+ // is discouraged on the RISC-V assembly manual.
+ // 2. Load a double with `fld` from a memory location on the data section.
+ // 3. Load a floating point immediate with `fli` (requires the `Zfa`
+ // extension).
+ // I don't have the `Zfa` extension on my board, so I'm opting for the
+ // second way.
+ fld ft1, .TEN, t0
+ fle.d a0, ft1, fa0
+
+ ret
+
+.data
+.TEN:
+ .double 10.0