| Commit message (Collapse) | Author | Age | Files | Lines |
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The readrom binary is similar to `readelf` from Linux and it will allow
to display information from an NES/Famicom ROM file. For now the
information being shown is just the header, but in the future we might
also include disassembling parts of the code, or retrieving the "CHARS"
section for a given ROM file, and similar.
In order to implement the header parsing part a new library has been
introduced, simply named "header" which abstracts everything away so you
just need to call `Header::try_from("my bytes")` to fetch the actual
information.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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Instead, use a new enum type to identify the control statements that we
actually support. This way the assembler is more easily aware on the
control that it's dealing with, and can be more sure on certain aspects
of the implementation on control support.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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As of 184c39579227 ("Re-work the parser from scratch") the parser has a
proper AST, and the assembler has to traverse it accordingly.
Moreover, the assembler has been stripped from a lot of unneeded memory
allocations and it's overall more keen on using mere references when
possible.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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Mappings and segments are fundamental blocks on how code is distributed
both on the actual ROM File and in the memory layout.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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A lot is missing and there is a long road ahead to make the assembler
even work.
Signed-off-by: Miquel Sabaté Solà <mikisabate@gmail.com>
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