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<title>tools.nes/crates/ngrep, branch main</title>
<subtitle>Tools for NES/Famicom development.
</subtitle>
<id>https://git.mssola.com/nes/tools.nes/atom?h=main</id>
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<updated>2025-08-27T21:40:46Z</updated>
<entry>
<title>Remove ncount and ngrep</title>
<updated>2025-08-27T21:40:46Z</updated>
<author>
<name>Miquel Sabaté Solà</name>
<email>mikisabate@gmail.com</email>
</author>
<published>2025-08-27T21:40:46Z</published>
<link rel='alternate' type='text/html' href='https://git.mssola.com/nes/tools.nes/commit/?id=b28cf4f042d316f3cd5989dd78f4772c794b2460'/>
<id>urn:sha1:b28cf4f042d316f3cd5989dd78f4772c794b2460</id>
<content type='text'>
These were theoretical tools that could be provided, but I have neither
had the time, or their perceived functionality has been moved into other
crates. Hence, just remove them.

Signed-off-by: Miquel Sabaté Solà &lt;mikisabate@gmail.com&gt;
</content>
</entry>
<entry>
<title>Add the notion of mapping</title>
<updated>2024-12-12T06:31:52Z</updated>
<author>
<name>Miquel Sabaté Solà</name>
<email>mikisabate@gmail.com</email>
</author>
<published>2024-07-15T06:55:57Z</published>
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<id>urn:sha1:c6c9aa4e5f3e5a01fcb9ccabf6dbd2f6da277650</id>
<content type='text'>
Mappings and segments are fundamental blocks on how code is distributed
both on the actual ROM File and in the memory layout.

Signed-off-by: Miquel Sabaté Solà &lt;mikisabate@gmail.com&gt;
</content>
</entry>
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