From 4ef68e136eb6276cd7dc39426720ce5d7e87d2d4 Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Tue, 3 Feb 2026 21:40:46 +0100 Subject: Increase the upper Y limit for sprites MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Some sprites like enemies and objects are meant to appear maximum at a certain Y coordinate. Increase that as the former could mean sprites going on about the scores, whereas that shouldn't be possible. Signed-off-by: Miquel Sabaté Solà --- src/background.s | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/background.s b/src/background.s index 26d38c6..a9dfbaf 100644 --- a/src/background.s +++ b/src/background.s @@ -3,7 +3,7 @@ .scope Background ;; Screen coordinate on the Y axis where elements can begin to appear (e.g. ;; upper bound for new enemies, starting point for falling items, etc.). - UPPER_MARGIN_Y_COORD = $10 + UPPER_MARGIN_Y_COORD = $1A ;; Screen coordinates on the Y axis for the ground. GROUND_Y_COORD = $C8 -- cgit v1.2.3