From ae857d302cd6f81c130b216f5dcc16655a09b4ac Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Tue, 13 May 2025 14:57:15 +0200 Subject: Implement the base for moving bullets MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This establishes a way for bullets to move, be displayed as independent sprites, cycle these sprites, and check for the collision on the background. This is still lacking the collision check with enemies and has some obvious bugs that will be fixed on the next commits. Signed-off-by: Miquel Sabaté Solà --- src/jetpac.s | 1 + 1 file changed, 1 insertion(+) (limited to 'src/jetpac.s') diff --git a/src/jetpac.s b/src/jetpac.s index 10f6df3..0c75bf4 100644 --- a/src/jetpac.s +++ b/src/jetpac.s @@ -40,6 +40,7 @@ .include "assets.s" .include "background.s" .include "player.s" +.include "bullets.s" .include "title.s" .include "driver.s" .include "vectors.s" -- cgit v1.2.3