From bcece25da4af0d4f47dc279dd5e1a67cb553186f Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Fri, 21 Mar 2025 15:02:49 +0100 Subject: player: Implement background collision MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This adds a first implementation of collision checks between the player and the background. Signed-off-by: Miquel Sabaté Solà --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 2a3bb25..6a15642 100644 --- a/README.md +++ b/README.md @@ -27,6 +27,8 @@ what's different from the original and what to expect from this port. The original game was developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. Thus, the original idea is not mine, and I only did the porting to the NES/Famicom -platform. This port is released under the +platform. + +This port is released under the [GPLv3+](http://www.gnu.org/licenses/gpl-3.0.txt), Copyright (C) 2023-Ω Miquel Sabaté Solà. -- cgit v1.2.3