From 193231c11e89bdec2e027a1ea6822281df2bf6bf Mon Sep 17 00:00:00 2001 From: Miquel Sabaté Solà Date: Sun, 5 Apr 2026 22:36:01 +0200 Subject: Let SUSE's coin to appear at stage 16 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit We want every shuttle kind to appear at least once before rewarding the player with the coin. Signed-off-by: Miquel Sabaté Solà --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'CHANGELOG.md') diff --git a/CHANGELOG.md b/CHANGELOG.md index 11057c3..f0fbde8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -24,7 +24,7 @@ adapted to the reality of the NES/Famicom. This means: hard to do and probably not worth it. In the end: different machine, different rules. Hence, bullets are handled in a similar way as other games for the NES/Famicom, even if it's not particularly close to the original. -- As an homage to Donkey Kong 64, you can **collect a coin** after completing 8 +- As an homage to Donkey Kong 64, you can **collect a coin** after completing 16 stages. This coin features a chameleon as a reference to SUSE, since I originally bootstrapped this project during [Hackweek 23](https://hackweek.opensuse.org/projects/port-the-jetpac-game-to-the-nes). -- cgit v1.2.3